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Cars Physics Drive 2

Cars Physics Drive 2

A Roblox experience owned by Zerito's Squad.

RacingENvehicle physicsragdoll mechanicsdriving simulation

Cars Physics Drive 2 is a racing experience created on 2025-05-06. It has 90,366,051 lifetime visits, 149,109 favorites, and a 92% like percentage. Currently, 1,278 users are playing. The game features vehicle driving, crash mechanics, and multiple maps within the racing genre.

Description (written by the developer; not a statement by this register)

Get ready to rev, race, and crash in Cars Physics Drive 2! Choose your vehicles, defy physics, and dive into the craziest driving adventure on Roblox. It's fast, it's fun, and it's all about epic crashes and glitches. You can also jump out of a vehicle high in the sky and ragdoll New Car Crash System Made by @realgrivilio (newer cars have it and will add to all cars to new car crash system) Don't forget to like the game 👍 UPDATE LOGS - 4 MAPS BACK - NEW DRAG CARS PACK - NEW VEHICLES 🎮 Controls WASD: Driving E/Q/ButtonY/ButtonX: Shift up and down M/DPadUp: Change from automatic to manual V/ButtonL3 : First person camera H: Horn L: Lights R: Mouse controls (only works for some vehicles) P: Parking Brake LeftCtrl/PullThumbstick1Down: Wheelie, motorcycle only Shift/ButtonB: Nitro, some vehicles only Version 2.5

Last updated by the developer 1 Aug 2026, 23:23 UTC.

559
playing (measured 4 Sept 2026, 09:50 UTC)
92,282,251
lifetime visits
92%
liked (99,722 👍 / 9,075 👎)
153,983
favourites (1.7 per 1k visits)
6 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

222977599.555910 August 20264 September 2026
324 measurements spanning 25 days, net -418. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 109–1,090 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 324
Measured (UTC)PlayersChange
4 Sept 2026, 09:50559+89
4 Sept 2026, 08:50470+14
4 Sept 2026, 07:50456+22
4 Sept 2026, 06:50434+22
4 Sept 2026, 05:50412+10
4 Sept 2026, 04:50402+52
4 Sept 2026, 03:50350+5
4 Sept 2026, 02:50345+36
4 Sept 2026, 01:50309-41
4 Sept 2026, 00:50350-58
3 Sept 2026, 23:50408+2
3 Sept 2026, 22:50406+18
3 Sept 2026, 21:50388-37
3 Sept 2026, 20:50425-103
3 Sept 2026, 19:50528-115
3 Sept 2026, 18:50643-61
3 Sept 2026, 17:50704-64
3 Sept 2026, 16:50768-68
3 Sept 2026, 15:50836-69
3 Sept 2026, 14:50905first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tokyo Legends Pack
199 R$
Pistol
180 R$
Drag Cars Pack
165 R$
Drift Cars Pack
150 R$
Ramp Car
125 R$
BloodDawg SSR 2015
85 R$
Paint Access
79 R$
Viking Iron King
55 R$
Radio Access
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Cars Physics Drive 2 · welcome23,475,416 · 82.1% win
Halloween 2025 · other3,333,301 · 0.00% win
Meet The Owner · other1,946 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 20264 September 2026
325 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 325
Measured (UTC)% likedChange
4 Sept 2026, 09:5092no change
4 Sept 2026, 08:5092no change
4 Sept 2026, 07:5092no change
4 Sept 2026, 06:5092no change
4 Sept 2026, 05:5092no change
4 Sept 2026, 04:5092no change
4 Sept 2026, 03:5092no change
4 Sept 2026, 02:5092no change
4 Sept 2026, 01:5092no change
4 Sept 2026, 00:5092no change
3 Sept 2026, 23:5092no change
3 Sept 2026, 22:5092no change
3 Sept 2026, 21:5092no change
3 Sept 2026, 20:5092no change
3 Sept 2026, 19:5092no change
3 Sept 2026, 18:5092no change
3 Sept 2026, 17:5092no change
3 Sept 2026, 16:5092no change
3 Sept 2026, 15:5092no change
3 Sept 2026, 14:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.