Cars Physics Drive 2
A Roblox experience owned by Zerito's Squad.
RacingENvehicle physicsragdoll mechanicsdriving simulation
Cars Physics Drive 2 is a racing experience created on 2025-05-06. It has 90,366,051 lifetime visits, 149,109 favorites, and a 92% like percentage. Currently, 1,278 users are playing. The game features vehicle driving, crash mechanics, and multiple maps within the racing genre.
Description (written by the developer; not a statement by this register)
Get ready to rev, race, and crash in Cars Physics Drive 2! Choose your vehicles, defy physics, and dive into the craziest driving adventure on Roblox. It's fast, it's fun, and it's all about epic crashes and glitches. You can also jump out of a vehicle high in the sky and ragdoll New Car Crash System Made by @realgrivilio (newer cars have it and will add to all cars to new car crash system) Don't forget to like the game 👍 UPDATE LOGS - 4 MAPS BACK - NEW DRAG CARS PACK - NEW VEHICLES 🎮 Controls WASD: Driving E/Q/ButtonY/ButtonX: Shift up and down M/DPadUp: Change from automatic to manual V/ButtonL3 : First person camera H: Horn L: Lights R: Mouse controls (only works for some vehicles) P: Parking Brake LeftCtrl/PullThumbstick1Down: Wheelie, motorcycle only Shift/ButtonB: Nitro, some vehicles only Version 2.5
Last updated by the developer 1 Aug 2026, 23:23 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 09:50 | 559 | +89 |
| 4 Sept 2026, 08:50 | 470 | +14 |
| 4 Sept 2026, 07:50 | 456 | +22 |
| 4 Sept 2026, 06:50 | 434 | +22 |
| 4 Sept 2026, 05:50 | 412 | +10 |
| 4 Sept 2026, 04:50 | 402 | +52 |
| 4 Sept 2026, 03:50 | 350 | +5 |
| 4 Sept 2026, 02:50 | 345 | +36 |
| 4 Sept 2026, 01:50 | 309 | -41 |
| 4 Sept 2026, 00:50 | 350 | -58 |
| 3 Sept 2026, 23:50 | 408 | +2 |
| 3 Sept 2026, 22:50 | 406 | +18 |
| 3 Sept 2026, 21:50 | 388 | -37 |
| 3 Sept 2026, 20:50 | 425 | -103 |
| 3 Sept 2026, 19:50 | 528 | -115 |
| 3 Sept 2026, 18:50 | 643 | -61 |
| 3 Sept 2026, 17:50 | 704 | -64 |
| 3 Sept 2026, 16:50 | 768 | -68 |
| 3 Sept 2026, 15:50 | 836 | -69 |
| 3 Sept 2026, 14:50 | 905 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 09:50 | 92 | no change |
| 4 Sept 2026, 08:50 | 92 | no change |
| 4 Sept 2026, 07:50 | 92 | no change |
| 4 Sept 2026, 06:50 | 92 | no change |
| 4 Sept 2026, 05:50 | 92 | no change |
| 4 Sept 2026, 04:50 | 92 | no change |
| 4 Sept 2026, 03:50 | 92 | no change |
| 4 Sept 2026, 02:50 | 92 | no change |
| 4 Sept 2026, 01:50 | 92 | no change |
| 4 Sept 2026, 00:50 | 92 | no change |
| 3 Sept 2026, 23:50 | 92 | no change |
| 3 Sept 2026, 22:50 | 92 | no change |
| 3 Sept 2026, 21:50 | 92 | no change |
| 3 Sept 2026, 20:50 | 92 | no change |
| 3 Sept 2026, 19:50 | 92 | no change |
| 3 Sept 2026, 18:50 | 92 | no change |
| 3 Sept 2026, 17:50 | 92 | no change |
| 3 Sept 2026, 16:50 | 92 | no change |
| 3 Sept 2026, 15:50 | 92 | no change |
| 3 Sept 2026, 14:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.