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[FINAL UPDATE] Sonic Corrupted Soul

[FINAL UPDATE] Sonic Corrupted Soul

A Roblox experience owned by Team Corruption_.

AdventureENSonic the HedgehogFangameSpeed Run

[FINAL UPDATE] Sonic Corrupted Soul is an adventure experience created on 2021-08-27. It has recorded 6,645,388 lifetime visits and 11,344 favorites. The current player count is 1. The game holds a 68% like percentage. It features Sonic the Hedgehog characters and includes update logs detailing new models, UI changes, and bug fixes.

Description (written by the developer; not a statement by this register)

Sonic Corrupted Soul was an ambitious fangame that aimed to bring lots of fun levels to play, with lots of different playable characters. This game was never made for money, and was in development for over 5 years. Update logs: New Sonic model New UI Slide More legacy and unreleased content added. New music Bug fixes CONTROLS: BOOST - Shift/ Right Trigger BOUNCE - E key/ X Button STOMP - F key/ B Button JUMP - Space Bar/ A Button SLIDE - R key/ R1 Credits to SonicStar56 for the Sonic Sound Engine Sonic the Hedgehog is a property of SEGA and Sonic Team. TAGS: Sonic, Sonic Movie, Sonic Movie 3, Sonic Frontiers, Sonic Superstars, Sonic Corrupted Soul, Sonic the Hedgehog, SEGA, Shadow Generations, Sonic Mania, Sonic.EXE, Halloween, Trick or Treat, Speed Run 4, Speed Run, Roblox, Christmas, Xmas, New Year, Brainrot, Brain rot, 67.

Last updated by the developer 24 Jul 2026, 14:29 UTC.

1
playing (measured 10 Aug 2026, 22:17 UTC)
6,645,388
lifetime visits
68%
liked (2,001 👍 / 959 👎)
11,400
favourites (1.7 per 1k visits)
27 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nazo + Shadic [BUNDLE]
300 R$
Large Donation
300 R$
DRAGON BALL FORMS [BUNDLE]
275 R$
Dark Forms [BUNDLE]
225 R$
SUPER FORMS
220 R$
Sonic.EXE [BUNDLE]
200 R$
🎄XMAS BUNDLE🎄
135 R$
Fleetway Sonic [SUPER + HYPER]
130 R$
Hyper Forms
125 R$
Medium Donation
100 R$
(FRONTIERS) Super Sonic 2
85 R$
Darkspine Sonic
65 R$
WEREHOG
60 R$
SATBK SONIC
25 R$
Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Two years of Sonic Corrupted Soul! · progression157,210 · 0.00% win
STAGE CLEARED - Sunset Hill · progression62,387 · 4.8% win
STAGE CLEARED - Corrupted Jungle · progression26,375 · 1.0% win
STAGE CLEARED - Paradise Shore · progression9,596 · 3.9% win
STAGE CLEARED - Jade Falls · progression475 · 0.00% win
1st Anniversary Badge! · other162 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1968no change
23 Aug 2026, 23:1768no change
13 Aug 2026, 23:1668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.