Speed Rush
A Roblox experience owned by Silly's Obbies.
RacingENround-based racingcustomization (trails/halos)obby/parkour elements
Speed Rush is a racing experience created on 2021-08-29. It currently has 326 players online and 15,595 favorites. The game has accumulated 15,658,230 lifetime visits. User engagement metrics show a 45% like percentage. The experience falls under the racing genre and features round-based gameplay with cosmetic rewards.
Description (written by the developer; not a statement by this register)
Welcome to Speed Rush, a round based game where players race each other to the finish line on a chosen map. Earn coins and gems as you complete rounds and spend them on trails, halos, and more! [Tags] racing difficulty chart obby parkour tower of hell trails halos ranks treasure chests codes
Last updated by the developer 20 Jan 2025, 20:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 05:50 | 98 | -48 |
| 22 Aug 2026, 04:50 | 146 | +6 |
| 22 Aug 2026, 03:50 | 140 | -20 |
| 22 Aug 2026, 02:50 | 160 | -6 |
| 22 Aug 2026, 01:50 | 166 | +4 |
| 22 Aug 2026, 00:50 | 162 | -30 |
| 21 Aug 2026, 23:50 | 192 | -23 |
| 21 Aug 2026, 22:50 | 215 | -14 |
| 21 Aug 2026, 21:50 | 229 | -25 |
| 21 Aug 2026, 20:54 | 254 | -162 |
| 10 Aug 2026, 19:05 | 416 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:47 | 45 | no change |
| 22 Aug 2026, 05:50 | 45 | no change |
| 22 Aug 2026, 04:50 | 45 | no change |
| 22 Aug 2026, 03:50 | 45 | no change |
| 22 Aug 2026, 02:50 | 45 | no change |
| 22 Aug 2026, 01:50 | 45 | no change |
| 22 Aug 2026, 00:50 | 45 | no change |
| 21 Aug 2026, 23:50 | 45 | no change |
| 21 Aug 2026, 22:50 | 45 | no change |
| 21 Aug 2026, 21:50 | 45 | no change |
| 21 Aug 2026, 20:54 | 45 | no change |
| 13 Aug 2026, 17:46 | 45 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.