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Ben’s Kingdom

Ben’s Kingdom

A Roblox experience owned by Ben’s Kingdom.

Social & hangoutENsocialcommunityrank progression

Ben’s Kingdom is a social-hangout experience created on 2021-09-04. The game currently has 23 players online. It has accumulated 1,477,575 lifetime visits and 1,542 favorites. The title holds a 67% like percentage. The description invites users to join the community group and progress through ranks.

Description (written by the developer; not a statement by this register)

Welcome to Ben's Kingdom! Join the Ben's Kingdom Community Group to start your journey up the ranks of the Kingdom! Having Fun, Making Friends. That's the point of the game. Approved by Kavra from Kavra's Kingdom!

Last updated by the developer 7 Aug 2026, 11:04 UTC.

23
playing (measured 10 Aug 2026, 16:33 UTC)
1,477,575
lifetime visits
67%
liked (1,805 👍 / 882 👎)
1,548
favourites (1.0 per 1k visits)
4 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:335first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleportation Gamepass
175 R$
Extra Emotes
80 R$
Balloon
75 R$
V.I.P Commands
75 R$
Particles game pass
75 R$
Speed Coil
75 R$
Chat Colour
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BK Halloween 2025 · other703 · 0.00% win
Meet The Queen · other597 · 0.00% win
BK Easter 2025 · other67 · 0.00% win
[2025 Easter] 200 EggCoins Collected · collection29 · 0.00% win
BK Spring 2026 · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3767no change
24 Aug 2026, 12:2167no change
14 Aug 2026, 12:2167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.