Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[BACK] Steal Time From Others

[BACK] Steal Time From Others

A Roblox experience owned by STFO.

Fighting & PvPENPvP combattime-stealing mechanicsword trading

[BACK] Steal Time From Others is a fighting-pvp experience created on 2022-07-11. It currently has 92 players online. The game has accumulated 87,460,382 lifetime visits and 42,625 favorites. User engagement metrics show a 66% like percentage. The description highlights mechanics involving sword fighting, time stealing, and trading.

Description (written by the developer; not a statement by this register)

👍 LIKE + FAVORITE THE GAME FOR MORE UPDATES AND EVENTS! Welcome to Steal Time From Others! 👑 | Fight To Be The Best 🕛 | Go Outside The Safe Zone To Gain Time ⚔️ | Kill Others To Steal Their Time ✨ | Unbox RARE Swords In Cases 🔁 | Trade Swords And Become The Richest 🏆 | Get On The Leaderboards 📜 | Complete Quests To Get Time Join the STFO group for a +1 time bonus, 20% orb bonus, and an in-game tag! tags: Sword Fighting, Flex Your Swords, PVP, Steal Time, Flex On Others, Stay Alive, Survival, Competitive, Be The Best, Lucky Blocks, Trading ⚠️ Some aspects of this game may potentially trigger seizures for people with photosensitive epilepsy. Discretion is advised.

Last updated by the developer 30 Jul 2026, 22:42 UTC.

92
playing (measured 10 Aug 2026, 14:50 UTC)
87,460,382
lifetime visits
66%
liked (28,463 👍 / 14,558 👎)
42,684
favourites (0.5 per 1k visits)
11 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:50109first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6623 August 2026 — 66 % liked2 September 2026 — 66 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3066no change
23 Aug 2026, 13:2166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.