steal time from others & be the best
A Roblox experience owned by detourious.
Fighting & PvPENtime-stealingclan-combatloot-capsules
Steal Time From Others & Be The Best is a fighting-pvp Roblox experience created on 2021-02-08. It currently has 100 players online. The game has accumulated 69,463,776 lifetime visits. It holds 61,260 favorites and maintains a 75% like percentage.
Description (written by the developer; not a statement by this register)
welcome!!! - kill other players to steal their time & be the person with the highest time! - join or create a clan and contribute to make a name for you and your clan! - buy & sell swords on the marketplace! - take a chance opening capsules to unlock rare swords! note: disconnecting outside of the safe-zone results in losing 25% of your time inspired by stay alive and flex your time on others thx for playing!!! :D
Last updated by the developer 2 Aug 2026, 16:33 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 62 | -30 |
| 10 Aug 2026, 15:36 | 92 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:49 | 75 | no change |
| 23 Aug 2026, 13:45 | 75 | no change |
| 21 Aug 2026, 20:54 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.