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😈 Devious Lick Simulator 😈

😈 Devious Lick Simulator 😈

A Roblox experience owned by lick.io.

SimulatorENsimulatorpet collectiontrend-based

Devious Lick Simulator is a simulator game created on 2021-09-18. It has accumulated 27,570,128 lifetime visits and 156,077 favorites. The experience holds an 88% like percentage. Currently, zero users are playing. The game features mechanics involving item collection, stat upgrades, and pet hatching within a simulated environment.

Description (written by the developer; not a statement by this register)

Update 6 is out, read the update log linked below for info! 😈 Only a few months behind the trend, you can now commit devious licks in roblox without getting suspended! 💰 Collect items and sell them for coins to upgrade your stats and hatch cute pets! 🐈 Use your pets to help you commit devious licks and advance through the floors! Please do not actually commit 'devious licks' in real life. Update Log: https://devforum.roblox.com/t/1622658 VIP Servers have double the chance of golden items and 5x faster respawn for Timer Items! Golden items have 5x health and 2x sell value!

Last updated by the developer 16 Apr 2023, 07:41 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
27,570,128
lifetime visits
88%
liked (64,856 👍 / 8,764 👎)
155,867
favourites (5.7 per 1k visits)
18 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Backpack
699 R$
3x Open
549 R$
+3 Equip
549 R$
Super Lucky
499 R$
Auto Steal
449 R$
2x Strength
449 R$
+250 Pets
349 R$
Lucky
349 R$
2x Shiny
299 R$
Quick Open
299 R$
Auto Open
249 R$
+1 Equip
249 R$
+100 Pets
199 R$
Speedy
89 R$
Magnet
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1 DEVIOUS BALL · other40,860 · 14.8% win
+1 DEVIOUS BALL · other9,962 · 0.00% win
+1 DIABALICAL · other2,330 · 0.00% win
+1 DIABALICAL · other1,187 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8823 August 2026 — 88 % liked2 September 2026 — 88 % liked22 September 2026 — 88 % liked2 October 2026 — 88 % liked12 October 2026 — 88 % liked22 October 2026 — 88 % liked23 August 202622 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0688no change
12 Oct 2026, 16:0588no change
2 Oct 2026, 16:0488no change
22 Sept 2026, 16:0388no change
2 Sept 2026, 15:5388no change
23 Aug 2026, 15:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.