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Thief Simulator 💎

Thief Simulator 💎

A Roblox experience owned by Funwise.

SimulatorENsimulationheisttycoon

Thief Simulator 💎 is a simulator experience created on 2021-12-12. It has recorded 72,615,312 lifetime visits and 47 concurrent players. The title holds 370,408 favorites and maintains a 93% like percentage. Players engage in heist mechanics, including stealing loot, selling items for cash, and upgrading skills to unlock better jobs and tools within various worlds.

Description (written by the developer; not a statement by this register)

CODE: "50MIL" = 15K CASH [NEW CODE @ 150K LIKES!] WELCOME to THIEF SIMULATOR where you will become the RICHEST THIEF in the WORLD! 💰 Sell your loot to get CASH! 👮 Beat the timers or get sent to JAIL! 📜 Complete JOBS to UNLOCK better HEISTS! 💪 Upgrade your SKILLS to become a better THIEF! 🛠 Use interactive TOOLS, BACKPACKS & BLUEPRINTS to help you in your HEISTS! 💎 Explore new HOUSES, STORES, BANKS & WORLDS to get better LOOT! HOW TO PLAY: 💵 Make CASH by robbing NPCs & STEALING LOOT! 💰 Sell your bag for CASH & UPGRADE them to hold more LOOT! 🔨 Buy new TOOLS to unlock new ways to STEAL & LOOT! 🔒 Unlock new HOUSES, STORES, BANKS & WORLDS by purchasing new BLUEPRINTS! 📈 Try to get to the top of the LEADERBOARDS! Made by Funwise.

Last updated by the developer 24 Jun 2026, 21:09 UTC.

47
playing (measured 10 Aug 2026, 14:06 UTC)
72,615,312
lifetime visits
93%
liked (164,275 👍 / 12,691 👎)
370,567
favourites (5.1 per 1k visits)
12 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0627first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Stealth
569 R$
Lucky
449 R$
x2 Rebirth
399 R$
x2 XP
379 R$
x2 Pet Crate Luck
379 R$
x2 Gems
349 R$
Super Car Pack
299 R$
+150 Backpack Space
299 R$
Hidden Stash
289 R$
+1 Pet Equipped
289 R$
+1 Pet Equipped
289 R$
+100 Pet Inventory
229 R$
Hoverboard
199 R$
Vehicle Color Customization
149 R$
Fast Travel
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Robbery · progression19,027,064 · 100.0% win
First House Robbery · progression12,880,463 · 70.5% win
5 House Robberies · progression10,789,069 · 53.1% win
25 NPC Robberies · progression8,995,666 · 39.3% win
Steal 10 Items! · collection8,206,864 · 59.6% win
Earn 50,000 Cash! · other6,234,854 · 43.4% win
First Heist · progression5,571,168 · 35.0% win
Rob The Betting Store! · other5,516,608 · 34.7% win
Steal 50 Items! · collection5,437,205 · 37.1% win
Stealthy · other5,422,106 · 25.8% win
Earn 100,000 Cash! · progression5,067,950 · 33.9% win
25 House Robberies · progression4,767,410 · 15.2% win
Play for 1 Hour · other4,558,716 · 17.3% win
Swiper · other4,165,265 · 21.4% win
Visit Your Hideout! · other3,487,899 · 18.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9323 August 2026 — 93 % liked2 September 2026 — 93 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4693no change
23 Aug 2026, 13:3693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

thief-simulator.fandom.com3 active editors · 3,253 edits
128 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.