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Fireworks ()

Fireworks ()

A Roblox experience owned by Games from Sadjhj.

OtherENlight showrelaxingvisual effects

Fireworks () is an 'other' genre Roblox experience created on 2021-11-02. The title currently has 10 players. It has accumulated 7,979,007 lifetime visits and 35,003 favorites. The game holds a 91% like percentage. The description notes flashing lights and loud sounds.

Description (written by the developer; not a statement by this register)

Ummm light fireworks here and have fun. For the best experience, play on max graphics. I play the game sometimes and host events, and light fireworks with you guys :) This game contains flashing lights, loud sounds, DON'T SUE ME PLEASEEE, I'M BROKE. Exploiters, don't ruin the experience for others, thanks. If you want to support me just donate, thank you or you can just play. The games update schedule is terrible but I'm trying my best. Report any bugs you find to me. Premium players will get special fireworks in the future Game is made by Sadjhj, a terrible developer.

Last updated by the developer 25 Mar 2026, 09:44 UTC.

10
playing (measured 10 Aug 2026, 14:35 UTC)
7,979,007
lifetime visits
91%
liked (16,064 👍 / 1,508 👎)
35,036
favourites (4.4 per 1k visits)
2 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:354first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server Admin
150 R$
Extra Connects
50 R$
Meteor Firework
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First firework placed! · other1,248,347 · 58.7% win
100 money · collection926,538 · 34.1% win
100 fireworks placed · progression475,744 · 13.7% win
Space? · other422,332 · 12.8% win
1,000 money · collection337,637 · 21.4% win
Climb the first mountain · progression324,201 · 4.1% win
100 minutes · progression213,998 · 9.2% win
Secret cheese · secret183,537 · 0.50% win
Climbed the tallest mountain · progression94,039 · 1.0% win
The grey zone? · other90,151 · 1.5% win
The secret hammer · secret77,317 · 1.0% win
10,000 money60,953 · 7.6% win
1000 fireworks placed · other41,500 · 4.1% win
Completed 3 Quest · progression30,399 · 15.2% win
Eat cake at the Birthday Place · other22,335 · 3.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:5291no change
13 Aug 2026, 21:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.