Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
the future [Updates soon(tm)?]

the future [Updates soon(tm)?]

A Roblox experience owned by The Rain Committee.

OtherENsandboxprop spawningcosmetics

The future [Updates soon(tm)?] is an other genre Roblox experience created on 2017-04-05. It currently has 3 players. The experience has 32498388 lifetime visits, 87% likes, and 676844 favorites.

Description (written by the developer; not a statement by this register)

welcome! to the future! Press "L" (or "Select" on controller) to unlock the mouse! For Private Servers, click the "Private Server" button at the top right, or press O for the admin panel (server owner only) To open the (temporary) prop spawn menu, press P! Bonuses: 1.1x FutureBucks Multiplier for Premium Players 1.2x FutureBucks Multiplier for VIP subscribers FutureBucks are used for purchasing cosmetic items in the shop.

Last updated by the developer 4 Aug 2026, 14:14 UTC.

3
playing (measured 10 Aug 2026, 15:34 UTC)
32,498,388
lifetime visits
87%
liked (189,760 👍 / 27,141 👎)
676,986
favourites (20.8 per 1k visits)
5 April 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lifetime VIP
2,999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played!! · welcome569,628 · 100.0% win
You Met A Developer! · other16,125 · 0.00% win
The Truck.. Is Full?!? · other4,358 · 0.00% win
I Saved Christmas (2024)!! · progression416 · 0.00% win
Saving Christmas (2025) · other35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked12 September 2026 — 87 % liked22 September 2026 — 87 % liked2 October 2026 — 87 % liked12 October 2026 — 87 % liked22 October 2026 — 87 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3787no change
12 Oct 2026, 15:3687no change
2 Oct 2026, 15:3587no change
22 Sept 2026, 15:3387no change
12 Sept 2026, 15:3287no change
2 Sept 2026, 15:2387no change
23 Aug 2026, 15:1787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.