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Road to Gramby's 👵

Road to Gramby's 👵

A Roblox experience owned by Mumble Games.

Sandbox & buildingENsandboxremakehouse exploration

Road to Gramby's 👵 is a sandbox-building experience created on 2020-10-06. The game records 133,312,348 lifetime visits and 672,552 favorites. Currently, 109 players are active. The title holds an 82% like percentage. The description mentions a remake update and VIP server access for Gramby's Sandbox.

Description (written by the developer; not a statement by this register)

THE REMAKE UPDATE Stay tuned for more frequent content updates! Can you make it to Gramby's house? Gramby's Sandbox is available in VIP servers

Last updated by the developer 21 Aug 2026, 20:39 UTC.

92
playing (measured 21 Aug 2026, 20:54 UTC)
133,361,984
lifetime visits
82%
liked (203,560 👍 / 45,532 👎)
672,552
favourites (5.0 per 1k visits)
6 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9212610910 August 2026 — 126 players21 August 2026 — 92 players10 August 202621 August 2026
2 measurements spanning 11 days, net -34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–131 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5492-34
10 Aug 2026, 14:53126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

WMD Pack
500 R$
Tech Parts
500 R$
Dental Insurance
500 R$
Some Guns
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Are you lost? · other107,926
The End of the Road · progression57,846
Funeral · other19,375
ELF SLAYER · other6,122
Would you like to sign my petition? · other5,247
Friends 'till the end · social4,483

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.