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[PART 5!] FNAF: Security Breach - Remake

[PART 5!] FNAF: Security Breach - Remake

A Roblox experience owned by FNAF: Security Breach - Remake.

HorrorENFive Nights at Freddy'sHorrorRemake

[PART 5!] FNAF: Security Breach - Remake is a horror experience created on 2021-12-29. It records 43 concurrent players, 51,369,055 lifetime visits, and 341,123 favorites. The title holds a 90% like percentage. The description notes upcoming updates and original content in development.

Description (written by the developer; not a statement by this register)

[MASSIVE UPDATES COMING SOON] [New locations and original content in development] Welcome to FNAF: Security Breach - Remake Explore the Mega Pizzaplex like never before in this multiplayer remake of Security Breach. Work together with friends to survive the night, evade the animatronics, and uncover the secrets hidden within the neon-lit halls. Can you escape before it’s too late? Found a bug? Contact our group or developer. Stay tuned for upcoming updates. Enter if you dare…

Last updated by the developer 10 Apr 2026, 19:15 UTC.

43
playing (measured 10 Aug 2026, 17:02 UTC)
51,369,055
lifetime visits
90%
liked (86,423 👍 / 9,756 👎)
341,852
favourites (6.7 per 1k visits)
29 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0262first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stamina
99 R$
Better Flashlight Battery
99 R$
Better Flashlight Brightness
99 R$
No Jumpscares
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Pizzaplex! · welcome465,619 · 100.0% win
Completed - Part 1 · progression52,854 · 21.8% win
Completed - Part 2 · progression36,142 · 12.3% win
Completed - Part 3 · progression31,210 · 13.3% win
Completed - Part 4 · progression19,948 · 7.0% win
Completed - Part 5 · progression13,007 · 3.5% win
Speak No Evil · other8,456 · 2.7% win
Claw No Evil · other6,003 · 1.5% win
Donate · other182 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2090no change
23 Aug 2026, 14:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.