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FNaF: SB Multiplayer

FNaF: SB Multiplayer

A Roblox experience owned by Daybreak.Games.

HorrorENhorrorsurvivalfan-game

FNaF: SB Multiplayer is a horror experience created on 2022-10-11. It has accumulated 10,829,610 lifetime visits and 63,713 favorites. Currently, 37 users are playing. The experience holds an 88% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

An unofficial multiplayer fan-game of Five Nights at Freddy's Security Breach. Can you survive and escape from the animatronics? Special Thanks to Tamash from Technical FNaF for assisting me on the game so much! ———————————————— Disclaimer: All assets related to Five Nights at Freddy's that are included within the game are owned by Scott Cawthon and Steel Wool Studios. All rights belong to them.

Last updated by the developer 9 Apr 2026, 16:16 UTC.

37
playing (measured 10 Aug 2026, 18:03 UTC)
10,829,610
lifetime visits
88%
liked (15,442 👍 / 2,176 👎)
63,890
favourites (5.9 per 1k visits)
11 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0315first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Tester · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:4888no change
13 Aug 2026, 19:4888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.