Princess Tycoon
A Roblox experience owned by Queso(ft)Studio.
TycoonENDisney IPCastle BuildingCharacter Morphs
Princess Tycoon is a tycoon experience created on 2022-01-12. It has recorded 9,010,592 lifetime visits and 11,268 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description mentions building castles as various princesses. Quesoft is listed as the creator.
Description (written by the developer; not a statement by this register)
👑👑 Disney Princess Tycoon👑👑 Lets Build a Castle as Your Favorite Princess Like Cinderella, Ariel, Jasmine, Rapunzel, Belle, Tiana And More!! Each Castle Is Different, They Have Different Gears and Morphs! Can You Try All? 🏰 Become Your Favorite Princess 👸 Let The Magic Begin ✨ 👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑 ✨👸UPDATE:👸✨ 👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑👑 Game Made By Quesoft, More Updates Coming Soon! princess, tycoon, disney princess, princess tycoon, disney
Last updated by the developer 17 Jan 2026, 16:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:03 | 84 | no change |
| 23 Aug 2026, 21:03 | 84 | no change |
| 13 Aug 2026, 21:02 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.