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[Playtest] Dragon Soul Test Server

[Playtest] Dragon Soul Test Server

A Roblox experience owned by Dragon Soul (DS).

AdventureENanimeadventuretesting

[Playtest] Dragon Soul Test Server is an adventure experience created on 2022-04-11. It records 1,911,670 lifetime visits, 5 concurrent players, a 93% like percentage, and 10,044 favorites. The game functions as a testing environment where data does not save, offering server commands for level, moves, and currency adjustments.

Description (written by the developer; not a statement by this register)

PLAY THE REAL Dragon Soul: https://www.roblox.com/games/8246874626/x2-TRADE-Dragon-Soul-Anime-Adventure Note: This is a testing server, no data saves. Play the main game for data to save. Server commands (use in chat): - setlvl [number] to give yourself a specific lvl - allmoves (to give yourself all moves ) - allult (give yourselves all souls) - ult (to charge soul to 100%) - addxp [number] to give yourself more XP - balltest (to get all dragon balls) - sbc (to skip shenron cooldown) - addzeni [number] to give yourself more money

Last updated by the developer 3 Aug 2026, 23:50 UTC.

5
playing (measured 10 Aug 2026, 14:22 UTC)
1,911,670
lifetime visits
93%
liked (5,175 👍 / 399 👎)
10,168
favourites (5.3 per 1k visits)
11 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:226first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:3593no change
24 Aug 2026, 10:0093no change
14 Aug 2026, 09:5393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.