Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ding Dong Dash

Ding Dong Dash

A Roblox experience owned by Jambe Games.

MinigamesENminigamesocialdecorating

Ding Dong Dash is a minigame experience created on April 28, 2022. It has accumulated 11,677,742 lifetime visits and 40,784 favorites. Currently, four users are playing. The experience holds a 67% like percentage. Players engage in minigames involving doorbell ringing mechanics to earn coins for customization.

Description (written by the developer; not a statement by this register)

Take part in many fun and whacky minigames based on ringing a doorbell. Using a video doorbell camera, you will be able to find the correct house and ring the doorbell. Winning rounds earns you coins, which can be used to purchase new houses and colors to decorate your in-game home with. Complete daily challenges to earn even more coins. Shutdowns are updates! :D #DingDongDash

Last updated by the developer 9 Aug 2025, 08:05 UTC.

4
playing (measured 10 Aug 2026, 15:38 UTC)
11,677,742
lifetime visits
67%
liked (7,260 👍 / 3,576 👎)
40,793
favourites (3.5 per 1k visits)
28 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:386first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6713 August 2026 — 67 % liked23 August 2026 — 67 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1867no change
13 Aug 2026, 19:1767first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.