Raise a Peter
A Roblox experience owned by Petir Greffins.
SimulatorENpet simulationsurvival mechanicprivate servers
Raise a Peter is a simulator experience created on May 7, 2022. The game currently has 189 players online. It has accumulated 86,561,493 lifetime visits and 265,673 favorites. The title holds an 81% like percentage. Private servers support up to 100 players per lobby.
Description (written by the developer; not a statement by this register)
If Peter starves you lose your save * Private Servers support up to 100 players per lobby!
Last updated by the developer 8 Feb 2026, 17:23 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 07:50 | 99 | -28 |
| 24 Aug 2026, 06:50 | 127 | -9 |
| 24 Aug 2026, 05:50 | 136 | +1 |
| 24 Aug 2026, 04:50 | 135 | -53 |
| 24 Aug 2026, 03:50 | 188 | -27 |
| 24 Aug 2026, 02:50 | 215 | +7 |
| 24 Aug 2026, 01:50 | 208 | -80 |
| 24 Aug 2026, 00:50 | 288 | -8 |
| 23 Aug 2026, 23:50 | 296 | +3 |
| 23 Aug 2026, 22:50 | 293 | -42 |
| 23 Aug 2026, 21:50 | 335 | -3 |
| 23 Aug 2026, 20:50 | 338 | -65 |
| 23 Aug 2026, 19:50 | 403 | +20 |
| 23 Aug 2026, 18:50 | 383 | +89 |
| 23 Aug 2026, 17:50 | 294 | +16 |
| 23 Aug 2026, 16:50 | 278 | +48 |
| 23 Aug 2026, 15:50 | 230 | -1 |
| 23 Aug 2026, 14:50 | 231 | +7 |
| 23 Aug 2026, 13:50 | 224 | +28 |
| 23 Aug 2026, 12:50 | 196 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:31 | 81 | no change |
| 24 Aug 2026, 07:50 | 81 | no change |
| 24 Aug 2026, 06:50 | 81 | no change |
| 24 Aug 2026, 05:50 | 81 | no change |
| 24 Aug 2026, 04:50 | 81 | no change |
| 24 Aug 2026, 03:50 | 81 | no change |
| 24 Aug 2026, 02:50 | 81 | no change |
| 24 Aug 2026, 01:50 | 81 | no change |
| 24 Aug 2026, 00:50 | 81 | no change |
| 23 Aug 2026, 23:50 | 81 | no change |
| 23 Aug 2026, 22:50 | 81 | no change |
| 23 Aug 2026, 21:50 | 81 | no change |
| 23 Aug 2026, 20:50 | 81 | no change |
| 23 Aug 2026, 19:50 | 81 | no change |
| 23 Aug 2026, 18:50 | 81 | no change |
| 23 Aug 2026, 17:50 | 81 | no change |
| 23 Aug 2026, 16:50 | 81 | no change |
| 23 Aug 2026, 15:50 | 81 | no change |
| 23 Aug 2026, 14:50 | 81 | no change |
| 23 Aug 2026, 13:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.