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[UPD] Humanlife 3: Civilization

[UPD] Humanlife 3: Civilization

A Roblox experience owned by HumanKind Studios.

SimulatorENcivilization simulatormultiplayerlife simulation

Humanlife 3: Civilization is a simulator experience created on 2025-07-08. It currently has 176 players. The game has accumulated 4,930,715 lifetime visits, 67,552 favorites, and a 77% like percentage.

Description (written by the developer; not a statement by this register)

Humanlife 3: Civilization 🌍 is a multiplayer civilization simulator where every life shapes history. ------Private Servers--------------------------------------------------- Admin Console to play in creative mode and do events in private servers ------Description-------------------------------------------------------- Start in the Stone Age, give birth to 👶 real players, and pass on your legacy. Choose your path—🌾 farmer, 🛠 engineer, 🏹 warrior, or 💡 teacher—to help your people thrive. Work together to survive, grow, and advance through the ages, from stone tools to ⚙️ modern tech. Every generation leaves its mark—will yours lead your civilization to glory? 🏛✨

Last updated by the developer 20 Aug 2026, 03:17 UTC.

76
playing (measured 24 Aug 2026, 03:50 UTC)
5,001,872
lifetime visits
77%
liked (10,298 👍 / 3,146 👎)
68,338
favourites (13.7 per 1k visits)
8 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

76293184.510 August 2026 — 141 players21 August 2026 — 187 players21 August 2026 — 178 players21 August 2026 — 146 players21 August 2026 — 162 players22 August 2026 — 140 players22 August 2026 — 110 players22 August 2026 — 120 players22 August 2026 — 122 players22 August 2026 — 109 players22 August 2026 — 118 players22 August 2026 — 122 players22 August 2026 — 102 players22 August 2026 — 108 players22 August 2026 — 153 players22 August 2026 — 147 players22 August 2026 — 155 players22 August 2026 — 165 players22 August 2026 — 178 players22 August 2026 — 202 players22 August 2026 — 235 players22 August 2026 — 255 players22 August 2026 — 204 players22 August 2026 — 226 players22 August 2026 — 234 players22 August 2026 — 256 players22 August 2026 — 210 players22 August 2026 — 217 players22 August 2026 — 186 players23 August 2026 — 182 players23 August 2026 — 152 players23 August 2026 — 180 players23 August 2026 — 158 players23 August 2026 — 151 players23 August 2026 — 145 players23 August 2026 — 104 players23 August 2026 — 101 players23 August 2026 — 137 players23 August 2026 — 118 players23 August 2026 — 112 players23 August 2026 — 155 players23 August 2026 — 165 players23 August 2026 — 183 players23 August 2026 — 215 players23 August 2026 — 276 players23 August 2026 — 254 players23 August 2026 — 235 players23 August 2026 — 252 players23 August 2026 — 293 players23 August 2026 — 257 players23 August 2026 — 246 players23 August 2026 — 219 players23 August 2026 — 201 players24 August 2026 — 172 players24 August 2026 — 125 players24 August 2026 — 106 players24 August 2026 — 76 players10 August 202624 August 2026
57 measurements spanning 13 days, net -65. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–326 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5076-30
24 Aug 2026, 02:50106-19
24 Aug 2026, 01:50125-47
24 Aug 2026, 00:50172-29
23 Aug 2026, 23:50201-18
23 Aug 2026, 22:50219-27
23 Aug 2026, 21:50246-11
23 Aug 2026, 20:50257-36
23 Aug 2026, 19:50293+41
23 Aug 2026, 18:50252+17
23 Aug 2026, 17:50235-19
23 Aug 2026, 16:50254-22
23 Aug 2026, 15:50276+61
23 Aug 2026, 14:50215+32
23 Aug 2026, 13:50183+18
23 Aug 2026, 12:50165+10
23 Aug 2026, 11:50155+43
23 Aug 2026, 10:50112-6
23 Aug 2026, 09:50118-19
23 Aug 2026, 08:50137first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jack of all trades
800 R$
Cultural Gamepass
600 R$
Longer Lifespan
250 R$
Test Server Access
100 R$
Custom Flag
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Timer · welcome1,461,655 · 53.1% win
Neolithic · other99,355 · 6.6% win
Bronze Age · other41,082 · 2.3% win
Iron Age · other21,850 · 1.4% win
Medieval Age · other11,550 · 0.70% win
Renaissance · other6,668 · 0.80% win
Industrial Era · progression3,346 · 0.50% win
EARLY TESTERS · other145 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked24 August 2026 — 77 % liked24 August 2026 — 77 % liked24 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
57 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 57
Measured (UTC)% likedChange
24 Aug 2026, 03:5077no change
24 Aug 2026, 02:5077no change
24 Aug 2026, 01:5077no change
24 Aug 2026, 00:5077no change
23 Aug 2026, 23:5077no change
23 Aug 2026, 22:5077no change
23 Aug 2026, 21:5077no change
23 Aug 2026, 20:5077no change
23 Aug 2026, 19:5077no change
23 Aug 2026, 18:5077no change
23 Aug 2026, 17:5077no change
23 Aug 2026, 16:5077no change
23 Aug 2026, 15:5077no change
23 Aug 2026, 14:5077no change
23 Aug 2026, 13:5077no change
23 Aug 2026, 12:5077no change
23 Aug 2026, 11:5077no change
23 Aug 2026, 10:5077no change
23 Aug 2026, 09:5077no change
23 Aug 2026, 08:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.