[UPD] Humanlife 3: Civilization
A Roblox experience owned by HumanKind Studios.
SimulatorENcivilization simulatormultiplayerlife simulation
Humanlife 3: Civilization is a simulator experience created on 2025-07-08. It currently has 176 players. The game has accumulated 4,930,715 lifetime visits, 67,552 favorites, and a 77% like percentage.
Description (written by the developer; not a statement by this register)
Humanlife 3: Civilization 🌍 is a multiplayer civilization simulator where every life shapes history. ------Private Servers--------------------------------------------------- Admin Console to play in creative mode and do events in private servers ------Description-------------------------------------------------------- Start in the Stone Age, give birth to 👶 real players, and pass on your legacy. Choose your path—🌾 farmer, 🛠 engineer, 🏹 warrior, or 💡 teacher—to help your people thrive. Work together to survive, grow, and advance through the ages, from stone tools to ⚙️ modern tech. Every generation leaves its mark—will yours lead your civilization to glory? 🏛✨
Last updated by the developer 20 Aug 2026, 03:17 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 03:50 | 76 | -30 |
| 24 Aug 2026, 02:50 | 106 | -19 |
| 24 Aug 2026, 01:50 | 125 | -47 |
| 24 Aug 2026, 00:50 | 172 | -29 |
| 23 Aug 2026, 23:50 | 201 | -18 |
| 23 Aug 2026, 22:50 | 219 | -27 |
| 23 Aug 2026, 21:50 | 246 | -11 |
| 23 Aug 2026, 20:50 | 257 | -36 |
| 23 Aug 2026, 19:50 | 293 | +41 |
| 23 Aug 2026, 18:50 | 252 | +17 |
| 23 Aug 2026, 17:50 | 235 | -19 |
| 23 Aug 2026, 16:50 | 254 | -22 |
| 23 Aug 2026, 15:50 | 276 | +61 |
| 23 Aug 2026, 14:50 | 215 | +32 |
| 23 Aug 2026, 13:50 | 183 | +18 |
| 23 Aug 2026, 12:50 | 165 | +10 |
| 23 Aug 2026, 11:50 | 155 | +43 |
| 23 Aug 2026, 10:50 | 112 | -6 |
| 23 Aug 2026, 09:50 | 118 | -19 |
| 23 Aug 2026, 08:50 | 137 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:50 | 77 | no change |
| 24 Aug 2026, 02:50 | 77 | no change |
| 24 Aug 2026, 01:50 | 77 | no change |
| 24 Aug 2026, 00:50 | 77 | no change |
| 23 Aug 2026, 23:50 | 77 | no change |
| 23 Aug 2026, 22:50 | 77 | no change |
| 23 Aug 2026, 21:50 | 77 | no change |
| 23 Aug 2026, 20:50 | 77 | no change |
| 23 Aug 2026, 19:50 | 77 | no change |
| 23 Aug 2026, 18:50 | 77 | no change |
| 23 Aug 2026, 17:50 | 77 | no change |
| 23 Aug 2026, 16:50 | 77 | no change |
| 23 Aug 2026, 15:50 | 77 | no change |
| 23 Aug 2026, 14:50 | 77 | no change |
| 23 Aug 2026, 13:50 | 77 | no change |
| 23 Aug 2026, 12:50 | 77 | no change |
| 23 Aug 2026, 11:50 | 77 | no change |
| 23 Aug 2026, 10:50 | 77 | no change |
| 23 Aug 2026, 09:50 | 77 | no change |
| 23 Aug 2026, 08:50 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.