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SCP: Site-35

SCP: Site-35

A Roblox experience owned by Agnes interactive.

HorrorENSCP FoundationHorrorRoleplay

SCP: Site-35 is a horror experience created on 2022-05-30. It has 640,891 lifetime visits, 6,235 favorites, and a 62% like percentage. Currently, 3 users are playing. The description notes a non-serious roleplay setting with rules against spawnkilling and cheating.

Description (written by the developer; not a statement by this register)

Armed Research and Containment Site-35 was constructed during the Late 1970s, in the forests of northwest Canada to meet the demands of a more modern and large-scale facility to accommodate the rising influx of secured anomalies. The facility has since then become a research & engineering hub for foundation development in weapon & containment research. Well-equipped and modernized, the site is often re-purposed as a "transfer site" for SCP relocation, gaining the interest of various GoIs. {Non serious roleplay} {only heavily enforced rules are no spawnkilling and no cheating} {other rules just don't make the game unfun for others or a bad experience}

Last updated by the developer 30 Jul 2026, 03:48 UTC.

3
playing (measured 10 Aug 2026, 18:20 UTC)
640,891
lifetime visits
62%
liked (1,241 👍 / 770 👎)
6,255
favourites (9.8 per 1k visits)
30 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:204first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More teams
300 R$
omni
200 R$
MP7-SF
150 R$
Test
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Worst Fate · other145,262 · 0.00% win
The Glorious · other10,077 · 0.00% win
Now You See Me - Now You Don't! · other4,923 · 0.00% win
This Hits Different?! · other3,151 · 0.00% win
Sneak 100 · other1,865 · 0.00% win
Big Mistake · other1,422 · 0.00% win
KAAA-BOOOOOMM!! · other1,232 · 0.00% win
The Point of No Return · progression627 · 0.00% win
Brutal Arrest · other449 · 0.00% win
OOUH MY HEART!! · other175 · 0.00% win
Clown · other79 · 0.00% win
Golden Coffee · collection36 · 0.00% win
THAT'S WHAT IM IN FOR!!! · other10 · 0.00% win
Clockwork Relic · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked3 September 2026 — 62 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0662no change
24 Aug 2026, 19:0862no change
14 Aug 2026, 19:0662first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.