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Pushing Simulator

Pushing Simulator

A Roblox experience owned by Kaus Studios.

SimulatorENphysics-basedsimulationminigame

Pushing Simulator is a simulator experience created on 2022-06-03. It currently has 5 players and 5,156,733 lifetime visits. The game holds 6,806 favorites and a 58% like percentage. Features include ragdoll mechanics and daily quests.

Description (written by the developer; not a statement by this register)

Press F to ragdoll / unragdoll Kick: E Parry: R - Don't Be Disrespectful To Admins. - Exploiting Will Cause Permanent Ban. - Your Account Must Be At Least 1 Month Old To Play. - Cursing And Spamming Will Result In Temporary Mute. - Speed Glitch is Banned. Update Logs: Upgradable Pushes Daily Quests Daily Rewards Credits: Thumbnail Art - Bluhehh

Last updated by the developer 8 Aug 2026, 07:10 UTC.

5
playing (measured 11 Aug 2026, 00:53 UTC)
5,156,733
lifetime visits
58%
liked (1,462 👍 / 1,048 👎)
6,807
favourites (1.3 per 1k visits)
3 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:535first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
200 R$
Super Push
199 R$
2x Quest Reward
99 R$
Anti Ragdoll Potion
99 R$
Sticky Grenade
50 R$
Strongness Potion
49 R$
Rope Blocks
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Nightmare Tycoon · other246 · 0.00% win
Wealth Overlord · other211 · 0.00% win
Catastrophic Force · other128 · 0.00% win
Nightmare Rampage · progression123 · 0.00% win
Immortal Endurance · other121 · 0.00% win
Nightmare Executioner · other115 · 0.00% win
Death's Champion · other84 · 0.00% win
Unstoppable Legend · other71 · 0.00% win
Nightmare Destroyer · progression18 · 0.00% win
Nightmare Survivor · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2058no change
14 Aug 2026, 01:1958first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.