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Gumball Factory Tycoon 🍬

Gumball Factory Tycoon 🍬

A Roblox experience owned by rep rep's studio.

TycoonENfactory simulationoffline earningscode rewards

Gumball Factory Tycoon is a Roblox experience in the tycoon genre, created on June 21, 2022. The game has accumulated 133,278,466 lifetime visits and 331,959 favorites. Currently, 89 users are playing. The title holds a 90% like percentage. The description mentions offline money increases and promotional codes.

Description (written by the developer; not a statement by this register)

💸 UPDATE: Your money will now increase while you're offline! 🌟 NEW CODE AT 170K+ LIKES! Welcome to Gumball Factory Tycoon! 🍬 🍬 Gather gumballs from the gumball machine on the way down to your factory! Purchase different flavors to earn more money! CODES: ➡️AMAZINGTYCOON - 2x money and 5 minutes of sugar rush! ➡️YAY160K - 3x money and 15 minutes of sugar rush! Be sure to give it a 👍 and favorite for more EXCITING updates on the way! If your gumballs are stuck in a spiral loop, hit the green button in front of your machine! This will remove all gumballs from your factory to clear all possible complications. 💖 This idea was created thanks to the inspiration of Fruit Juice Tycoon: Remastered!

Last updated by the developer 23 Jan 2026, 19:13 UTC.

89
playing (measured 10 Aug 2026, 14:16 UTC)
133,278,466
lifetime visits
90%
liked (173,194 👍 / 20,154 👎)
332,431
favourites (2.5 per 1k visits)
21 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:16117first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
Buy All Button
199 R$
Grapple Hook
149 R$
No Timer Door
149 R$
Rainbow Gum Upgrader (x3 with sparkly effect)
129 R$
Gravity Coil
99 R$
Reduce Obby Timer
99 R$
Rainbow Steam Upgrader
69 R$
Gumball Value Reader
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Gumball Factory Tycoon! · welcome42,225,324 · 70.3% win
Beat Easy Obby! · progression13,537,300 · 19.8% win
First Rebirth! · progression3,355,028 · 18.9% win
Beat Hard Obby! · progression3,012,733 · 7.5% win
Skipped rebirth for the first time! · progression616,364 · 13.0% win
Rebirth 5 times! · progression605,964 · 10.4% win
Rebirth 25 times! · progression248,544 · 4.2% win
Skipped a total of 25 rebirths! · progression192,290 · 3.3% win
Rebirth 50 times! · progression180,854 · 3.3% win
Skipped a total of 50 rebirths! · progression143,471 · 2.8% win
Rebirth 100 times! · progression126,014 · 2.4% win
Skipped a total of 100 rebirths! · progression115,373 · 1.9% win
Donated! · other78,198 · 0.20% win
Rebirth 250 times! · progression77,220 · 0.90% win
Skipped rebirths on max! · progression68,955 · 2.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0290no change
23 Aug 2026, 12:5290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.