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🕸️ Spider-Man Simulator

🕸️ Spider-Man Simulator

A Roblox experience owned by Spiderverse Games.

SimulatorENMarvel IPAction/SimulationBoss Fight

🕸️ Spider-Man Simulator is a simulator experience created on 2022-08-01. It has accumulated 33,941,409 lifetime visits and 127,839 favorites. Currently, 53 players are active. The game holds a 75% like percentage. Controls include swinging, web-zipping, and wall-running mechanics. Premium users receive a 50% XP multiplier.

Description (written by the developer; not a statement by this register)

ADDED ⚡NEW ELECTRO BOSS! Make sure to like and favorite the game to support us! 👇 Join The Spiderverse Games for a 20% xp multiplier. https://www.roblox.com/groups/33330086/Spiderverse-Games Premium players get a 50% xp multiplier. 🎮Controls🎮 R | Swing F | Web-zip X | Mask/Unmask G | Tricks (Mid-Air) Ctrl | Shift Lock is rebinded to Left Control Shift | Toggle sprint / Toggle wallrun/wallcrawl Space | During wallrun will boost the player away from the wall The car sounds and music can be both toggeled from the phone. Some useful knowledge: Every 3 levels, you earn a skill point which can be used to upgrade your health, agility, attack damage. You can change the display name above your head by using the command !name (name here) /e sit1 and /e sit2 to sit down Tags: spider-man spiderman spider man simulator web swing web zip marvel mcu avengers Skibi, Skibi Toilet, Skibid, Skibid Toilet Spiderman, Spider-Man, Spider, Web, Web Swing, Web Sling, Venom,

Last updated by the developer 17 Jun 2024, 21:49 UTC.

53
playing (measured 10 Aug 2026, 20:05 UTC)
33,941,409
lifetime visits
75%
liked (5,946 👍 / 2,020 👎)
128,433
favourites (3.8 per 1k visits)
1 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0536first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Suits
299 R$
Maximum Health (Upgrade)
249 R$
Unlock All Rifts
249 R$
4x EXP
139 R$
Starter Pack
99 R$
Maximum Agility (Upgrade)
99 R$
2x EXP
79 R$
Maximum Damage
69 R$
SUIT PACK #2
69 R$
SUIT PACK #1
69 R$
Custom Web
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,398,751 · 100.0% win
Close a Rift · progression4,217,927 · 40.7% win
Close 10 rifts · progression134,698 · 0.50% win
THE HUMAN SPIDER · other70,412 · 0.10% win
Christmas 2022 · other6,526 · 0.00% win
Close all rifts · progression1,401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7523 August 2026 — 75 % liked2 September 2026 — 75 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1875no change
23 Aug 2026, 15:0675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.