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BOMBLINE

BOMBLINE

A Roblox experience owned by BOMBLINE.

ShooterENFPSBomb DefusalRandomized Loadouts

BOMBLINE is a shooter experience created on 2022-08-04. It has recorded 11,528,536 lifetime visits and 64,726 favorites. Currently, three users are playing. The game holds an 80% like percentage. It features randomized loadouts and bomb defusal mechanics across multiple maps.

Description (written by the developer; not a statement by this register)

BOMBLINE - ver. Alpha Fast-paced bomb defusal first-person shooter randomizer. [ NOTICE ] - The audio cut-out issue is a problem with Roblox's engine. - Playing with low RAM will cause certain UI elements to look blurry or not appear. This is another problem with Roblox's engine. - Are you experiencing frame drops? Adjust your settings. Turn off Surfaces, Shadows, Shell Ejection, Bullet Holes, and Sound Occlusion for better performance. 💣 Defend or detonate the bombsites across 20+ maps 🎲 Randomized loadouts from 35+ weapons every round 🕹️ Play intense 6v6 or chaotic 12v12 modes 🚧 THIS GAME IS IN ALPHA! Everything is work-in-progress, things will change. Not all features have been implemented. If you enjoy the game, please leave a thumbs-up👍! It's the easiest way to support us.

Last updated by the developer 25 Jun 2026, 20:47 UTC.

3
playing (measured 10 Aug 2026, 17:16 UTC)
11,528,536
lifetime visits
80%
liked (24,915 👍 / 6,163 👎)
64,704
favourites (5.6 per 1k visits)
4 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1618first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · other1,473,718 · 25.9% win
MVP · other169,302 · 0.00% win
Plant & Defuse · other78,259 · 2.2% win
Rage Quit · other42,138 · 0.00% win
Jack Of All Trades · other13,377 · 0.00% win
Close Call · other12,513 · 1.1% win
Recon · other10,548 · 1.1% win
I C Thru U · other10,274 · 1.1% win
Clean House · other8,590 · 0.00% win
Let's Tango · other6,737 · 0.00% win
Gib Master · other5,116 · 0.00% win
XxHead_ShotxX · other5,029 · 0.00% win
Long Distance Friendship · social3,689 · 0.00% win
She's On Fire · other3,009 · 0.00% win
Knife Mastery · progression1,535 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:2280no change
23 Aug 2026, 19:2180no change
13 Aug 2026, 19:2080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.