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[🎥REPLAY] Jailbird

[🎥REPLAY] Jailbird

A Roblox experience owned by Jailbird Official.

ShooterENgang warfaretactical combatremaster

[🎥REPLAY] Jailbird is a shooter experience created on 2023-09-14. It records 72,219,463 lifetime visits and 254,560 favorites. Currently, 2,977 users are playing. The title holds a 91% like percentage. The description identifies it as Jailbird Remastered, featuring tactical combat and character customization.

Description (written by the developer; not a statement by this register)

[Jailbird Remastered] Welcome to Jailbird Remastered, A revamped version of Jailbird Roblox FPS. Immerse yourself in the world of ruthless gang warfare. Engage in fierce, tactical combat. Customize your characters and gear up with your earnings. Dive into Jailbird Remastered today! New CODE at 90k likes! 80k Likes - 80KLIKESJAILBIRD [Console Controls] DPadUp - Ping DPadLeft - Tactical Tap B - Crouch Hold B - Prone R3 - Knife [DEVELOPERS] SmileyGin - Founder / Director / Developer [SPECIAL THANKS TO PAST CONTRIBUTORS] Maeddrs - Game Designer / Level Designer / Manager CookieOdi - Lead Programmer Ossyence - Assistant Programmer

Last updated by the developer 15 Aug 2026, 13:05 UTC.

2,763
playing (measured 24 Aug 2026, 17:50 UTC)
76,168,698
lifetime visits
91%
liked (100,357 👍 / 10,439 👎)
272,160
favourites (3.6 per 1k visits)
14 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3204,0552,687.52,76310 August 202624 August 2026
71 measurements spanning 14 days, net -151. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 910–4,465 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 71
Measured (UTC)PlayersChange
24 Aug 2026, 17:502,763+209
24 Aug 2026, 16:502,554+67
24 Aug 2026, 15:502,487+71
24 Aug 2026, 14:502,416+240
24 Aug 2026, 13:502,176+86
24 Aug 2026, 12:502,090+105
24 Aug 2026, 11:501,985+148
24 Aug 2026, 10:501,837+285
24 Aug 2026, 09:501,552+35
24 Aug 2026, 08:501,517+167
24 Aug 2026, 07:501,350+30
24 Aug 2026, 06:501,320-149
24 Aug 2026, 05:501,469-189
24 Aug 2026, 04:501,658-406
24 Aug 2026, 03:502,064-619
24 Aug 2026, 02:502,683-471
24 Aug 2026, 01:503,154-444
24 Aug 2026, 00:503,598-108
23 Aug 2026, 23:503,706+43
23 Aug 2026, 22:503,663first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cash Bundle
2,499 R$
Battlepass Season 5
1,000 R$
Trinity Beast Bundle
800 R$
Glitch Bundle
799 R$
Midnight Operator
599 R$
Phoenix Grand
599 R$
Goldsune Bundle
599 R$
Nyx Bundle
599 R$
Yury
500 R$
Silence Grand Skin
300 R$
Meowster Starter Pack
199 R$
Dual Skin Pass
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 10 · progression249,062 · 1.3% win
Headliner · other219,525 · 1.2% win
Challenger · other110,418 · 1.2% win
Level 25 · progression34,456 · 0.20% win
Owner · other12,207 · 0.00% win
Stealth · other7,140 · 0.10% win
Level 50 · progression3,371 · 0.00% win
Level 100 · progression158 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 202624 August 2026
71 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
24 Aug 2026, 17:5091no change
24 Aug 2026, 16:5091no change
24 Aug 2026, 15:5091no change
24 Aug 2026, 14:5091no change
24 Aug 2026, 13:5091no change
24 Aug 2026, 12:5091no change
24 Aug 2026, 11:5091no change
24 Aug 2026, 10:5091no change
24 Aug 2026, 09:5091no change
24 Aug 2026, 08:5091no change
24 Aug 2026, 07:5091no change
24 Aug 2026, 06:5091no change
24 Aug 2026, 05:5091no change
24 Aug 2026, 04:5091no change
24 Aug 2026, 03:5091no change
24 Aug 2026, 02:5091no change
24 Aug 2026, 01:5091no change
24 Aug 2026, 00:5091no change
23 Aug 2026, 23:5091no change
23 Aug 2026, 22:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.