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The Vampire Legends 2

The Vampire Legends 2

A Roblox experience owned by Insidious Game Studios.

RoleplayENsupernaturalroleplaycharacter-customization

The Vampire Legends 2 is a roleplay experience created on 2022-08-11. It has accumulated 42,256,634 lifetime visits and 145,890 favorites. Currently, 367 users are playing. The game holds a 92% like percentage. Players select from supernatural species and explore various locations.

Description (written by the developer; not a statement by this register)

🩸 Choose from a variety of supernatural species, including vampires, witches, and werewolves, each with their own unique abilities and playstyles 🏫 Explore iconic locations, such as the mysterious town of Moonlight Creek, the prestigious Supernatural Academy or the historic French Quarter of New Orleans 🎨 Play as one of your favourite pre-made characters, or fully customize your own character with a wide range of options 🎮 Available on PC, mobile devices and console! 👍 Next code at 42,000 likes! Click 🔔 Notify to receive an update when the next code drops ---------------------------------------- TVL 2 is currently in active development. Minor bugs and glitches are to be expected. Please visit our community to help report bugs and stay up-to-date on the latest game information! A game by Insidious Studios

Last updated by the developer 28 Sept 2026, 19:04 UTC.

99
playing (measured 29 Sept 2026, 09:50 UTC)
43,411,175
lifetime visits
91%
liked (44,542 👍 / 4,545 👎)
160,009
favourites (3.7 per 1k visits)
11 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

991,366732.58 September 202629 September 2026
500 measurements spanning 21 days, net -544. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
29 Sept 2026, 09:5099-27
29 Sept 2026, 08:50126+23
29 Sept 2026, 07:50103-21
29 Sept 2026, 06:50124-27
29 Sept 2026, 05:50151-23
29 Sept 2026, 04:50174-70
29 Sept 2026, 03:50244-63
29 Sept 2026, 02:50307-49
29 Sept 2026, 01:50356-27
29 Sept 2026, 00:50383-32
28 Sept 2026, 23:50415-24
28 Sept 2026, 22:50439-3
28 Sept 2026, 21:50442+51
28 Sept 2026, 20:50391-59
28 Sept 2026, 19:50450+13
28 Sept 2026, 18:50437-4
28 Sept 2026, 17:50441+68
28 Sept 2026, 16:50373+43
28 Sept 2026, 15:50330+57
28 Sept 2026, 14:50273first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Town Witch
2,000 R$
Lost Sister
1,800 R$
The Trickster
1,800 R$
Original Witch
1,800 R$
Ancient Witch
1,700 R$
Attic Witch
1,600 R$
Dark Siphoner
1,600 R$
The Muse
1,400 R$
Bloodwitch Bundle 1
1,200 R$
Bloodwitch Bundle 2
1,200 R$
The Phoenix
1,000 R$
The King
800 R$
Firstblood Bundle
600 R$
Hunter Bundle
600 R$
The Noble Brother
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome796,291 · 94.3% win
Ancient Tomb · other64,196 · 0.30% win
Ferrymans Toll · other38,771 · 0.20% win
Sacrificed · other36,064 · 0.30% win
Accomplished Witch · other24,442 · 0.10% win
The Haunted Mansion · progression20,476 · 0.30% win
Halloween Corn Maze · progression8,244 · 0.50% win
Bounty Hunter · other3,395 · 0.00% win
Vampire Mansion · progression2,001 · 2.4% win
Generous Gifter · other774 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.521 August 202622 October 2026
862 measurements spanning 62 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 862
Measured (UTC)% likedChange
22 Oct 2026, 14:5291no change
12 Oct 2026, 14:5091no change
2 Oct 2026, 14:4991no change
29 Sept 2026, 09:5091no change
29 Sept 2026, 08:5091no change
29 Sept 2026, 07:5091no change
29 Sept 2026, 06:5091no change
29 Sept 2026, 05:5091no change
29 Sept 2026, 04:5091no change
29 Sept 2026, 03:5091no change
29 Sept 2026, 02:5091no change
29 Sept 2026, 01:5091no change
29 Sept 2026, 00:5091no change
28 Sept 2026, 23:5091no change
28 Sept 2026, 22:5091no change
28 Sept 2026, 21:5091no change
28 Sept 2026, 20:5091no change
28 Sept 2026, 19:5091no change
28 Sept 2026, 18:5091no change
28 Sept 2026, 17:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.