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[CODES + SALE🔥] Budokai-Z

[CODES + SALE🔥] Budokai-Z

A Roblox experience owned by Budokai-Z Community.

RoleplayENDragon BallRPGSpace Exploration

[CODES + SALE🔥] Budokai-Z is a roleplay experience created on 2022-09-13. The game currently has 14 players online. It has accumulated 5,462,884 lifetime visits and 62,316 favorites. The title holds an 87% like percentage. The description indicates character creation and galaxy exploration features.

Description (written by the developer; not a statement by this register)

Create your character and forge your own destiny! Travel through the galaxy and explore new worlds; traverse frigid wastelands, arid deserts, and the unforgiving cosmos... All while making friends along the way- or enemies. Create your own empire, master powerful transformations and techniques, fight strong opponents, and make a name for yourself, the choice is yours! And most importantly... Remember to have fun! [Open Menu by pressing 'TAB' on Keyboard / Hold 'SELECT' on Xbox / Hold TouchPad on PS. From there, go to 'HELP' for controls + more info on the game!] A Project By: @Xeau Face Artist: @annnt_sp Map Designer: @IconicOne 3D Modelers: @Smallken123 @token_3D @DofoSzu @bloodsigns @RickyRockstar12 Animators: @mzfalou2 @Criclzz VFX Artist: @UnBeatablePrime 2D Artist + Clothing Design: @OrangeRaccoonBoy GFX Artist: @nealixDEV All assets are rightfully owned by us. The use of exploits or 3rd party software to gain progress is prohibited!

Last updated by the developer 1 Jul 2026, 21:40 UTC.

14
playing (measured 10 Aug 2026, 16:07 UTC)
5,462,884
lifetime visits
87%
liked (14,264 👍 / 2,150 👎)
62,395
favourites (11.4 per 1k visits)
13 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0733first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Emotes
150 R$
Extra Emotes 2
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome210,051 · 52.6% win
You Reached A Power Level Of 100,000! · progression30,850 · 4.1% win
You Reached A Power Level Of 1,000,000! · progression15,899 · 2.9% win
You Reached A Power Level Of 10,000,000! · progression2,301 · 0.00% win
The Just · other2,153 · 0.00% win
Bounty Hunter · other1,640 · 0.30% win
Century · other1,092 · 0.00% win
Conqueror · progression918 · 0.00% win
You Reached A Power Level Of 25,000,000! · progression830 · 0.00% win
Millionaire! · progression753 · 0.20% win
You Reached A Power Level Of 50,000,000! · progression389 · 0.00% win
You Reached A Power Level Of 100,000,000! · progression167 · 0.00% win
The Wicked · other137 · 0.00% win
Freshie Killer · other99 · 0.00% win
You Reached A Power Level Of 200,000,000! · progression47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:5287no change
14 Aug 2026, 00:5287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.