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🌲 Block City Wars Bluey: Cops and Robbers [ALPHA]

🌲 Block City Wars Bluey: Cops and Robbers [ALPHA]

A Roblox experience owned by Flying Carpets North.

RoleplayENBluey IPCops and RobbersObby

🌲 Block City Wars Bluey: Cops and Robbers [ALPHA] (2022) is a roleplay game on Roblox, measured at over 9.4 million lifetime visits. It records 11 playing now, a like rating of 65%, 988,747 favourites.

Description (written by the developer; not a statement by this register)

Welcome to the exhilarating and Crazy Obby Worlds of Robo-Gang Adventures within Mafia City in Block City Wars! Prepare to face off against a variety of foes, including gangsters, police officers, SWAT teams, and even zombies! Embark on a daring mission to the SWAT Army Base to steal the legendary Golden Laser Mini Gun—an unstoppable weapon of chaos and fun! Enjoy the thrill of chaotic battles and endless excitement! ⚠️ DISCLAIMER: • All rights to Bluey are owned by the creators of Bluey, Ludo Studio, etc. (We are NOT affiliated with them) • All rights to Pixel Gun/Block City Wars are owned by Cubic Games (We are NOT affiliated with them) • We DO NOT intend to cause brand dilution. • This experience is as described. Tags: BLUEY Bluey Heeler Dog Mafia Cops N Robbers Pixel Gun Block City Wars Craft-Blox minerscraft minerscrafter mineverse craftverse bloxcraft obby roblox minersworld blockcraft minersverse mineblox craft blox rocraft pixelblox minercave minecave miners cave block

Last updated by the developer 5 Sept 2026, 15:36 UTC.

11
playing (measured 6 Sept 2026, 12:50 UTC)
9,432,564
lifetime visits
66%
liked (1,824 👍 / 959 👎)
1,038,818
favourites (110.1 per 1k visits)
15 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

11954482.510 August 20266 September 2026
333 measurements spanning 27 days, net -327. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 333
Measured (UTC)PlayersChange
6 Sept 2026, 12:5011-562
4 Sept 2026, 17:50573+13
4 Sept 2026, 16:50560-1
4 Sept 2026, 15:50561+32
4 Sept 2026, 14:50529-40
4 Sept 2026, 13:50569+64
4 Sept 2026, 12:50505+79
4 Sept 2026, 11:50426+68
4 Sept 2026, 10:50358+42
4 Sept 2026, 09:50316+39
4 Sept 2026, 08:50277+20
4 Sept 2026, 07:50257-2
4 Sept 2026, 06:50259-34
4 Sept 2026, 05:50293+9
4 Sept 2026, 04:50284-11
4 Sept 2026, 03:50295-81
4 Sept 2026, 02:50376-33
4 Sept 2026, 01:50409-124
4 Sept 2026, 00:50533-54
3 Sept 2026, 23:50587first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Desert Eagle (REJOIN)
126 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bris Vegas, Kingsland, Australia · welcome1,880,192 · 100.0% win
Criminal · other1,149,891 · 100.0% win
3 Star Wanted Level · progression882,485 · 100.0% win
4 Star Wanted Level · progression716,918 · 100.0% win
10 Million Visits! · other700,537 · 0.00% win
Fanatic · other518,296 · 55.9% win
5 Star Wanted Level · progression340,975 · 48.8% win
Pro · other239,725 · 24.9% win
6 Star Wanted Level · progression142,041 · 15.6% win
Elite · other120 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.513 August 202612 October 2026
337 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 337
Measured (UTC)% likedChange
12 Oct 2026, 22:0366+1
2 Oct 2026, 22:0265no change
22 Sept 2026, 22:0265no change
12 Sept 2026, 22:0165no change
6 Sept 2026, 12:5065no change
4 Sept 2026, 17:5065no change
4 Sept 2026, 16:5065no change
4 Sept 2026, 15:5065no change
4 Sept 2026, 14:5065no change
4 Sept 2026, 13:5065no change
4 Sept 2026, 12:5065no change
4 Sept 2026, 11:5065no change
4 Sept 2026, 10:5065no change
4 Sept 2026, 09:5065no change
4 Sept 2026, 08:5065no change
4 Sept 2026, 07:5065no change
4 Sept 2026, 06:5065no change
4 Sept 2026, 05:5065no change
4 Sept 2026, 04:5065no change
4 Sept 2026, 03:5065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.