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[🔫] Streets of Miami [BETA]

[🔫] Streets of Miami [BETA]

A Roblox experience owned by Kryto Studios.

RoleplayENcrimeopen-worldshooter

[🔫] Streets of Miami [BETA] is a roleplay experience created on 2026-02-09. The game currently has 33 players online. It has accumulated 756,774 lifetime visits and 53,685 favorites. The title holds a 72% like percentage. The description highlights features such as crime, weapon stacking, and crew mechanics within a Miami City setting.

Description (written by the developer; not a statement by this register)

💥 Welcome to Streets of Miami, a unique hood experience set in Miami City! 🔥 BUILD YOUR EMPIRE Earn cash through crime, stack weapons, and take over the streets Loot, rob, and fight your way to the top! 🎮 Console Supported 🎁 Free Looting 💰 Bank Robberies 🔫 Alot of Guns 🏠 Turf Wars 📦 Public & Private Safes 💳 Swiping 👥 Crews AND MORE❗ CONTROLS: R2 TO SHOOT L2 TO AIM ⚠️ THIS GAME IS NOT COMPLETE, YOU MAY EXPERIENCE SOME BUGS OR GLITCHES AT TIMES! ⚠️ Update Log : https://devforum.roblox.com/t/streets-of-miami-update-logs/4596364

Last updated by the developer 19 Jul 2026, 20:12 UTC.

33
playing (measured 10 Aug 2026, 17:07 UTC)
756,774
lifetime visits
73%
liked (386 👍 / 145 👎)
58,808
favourites (77.7 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0734first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Revenge Pack
249 R$
Switch X [ SALE ]
199 R$
Private Safes
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Miami City! · welcome446,869 · 100.0% win
You reached Level 5! · progression125,750 · 47.8% win
First Car · collection74,129 · 31.7% win
ATM Thief · other65,337 · 20.9% win
Trickster · other17,601 · 4.6% win
Easter Egg 3 · secret14,929 · 5.7% win
Easter Egg 2 · secret13,220 · 3.6% win
Diamond Thief · collection8,743 · 2.4% win
Easter Egg 4 · secret7,822 · 3.0% win
Easter Egg 1 · secret6,107 · 1.8% win
Most Wanted · other2,807 · 1.4% win
Finally A Millionaire! · collection168 · 0.10% win
Key to the City · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.514 August 2026 — 72 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:1673+1
14 Aug 2026, 18:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.