Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Every Second You Get +1 Damage

Every Second You Get +1 Damage

A Roblox experience owned by lol games...

TycoonENincrementalclickerprogression

Every Second You Get +1 Damage is a tycoon experience created on 2022-11-07. It has accumulated 36,443,635 lifetime visits and 364,279 favorites. Currently, 11 users are playing. The game holds an 85% like percentage. The description notes mechanics involving damage increases based on time and group membership.

Description (written by the developer; not a statement by this register)

Welcome to Every Second You Get +1 Damage! Kill the NPC, Gain Wins! Progress saves! Join our group for +1 damage every second. If you have a Premium, you get +2 Damage every second. If you enjoy this game leave a like and favorite! More Updates are Coming Soon! You can give us feedback and report bugs on our community wall.

Last updated by the developer 15 Aug 2025, 09:22 UTC.

11
playing (measured 10 Aug 2026, 13:52 UTC)
36,443,635
lifetime visits
85%
liked (16,101 👍 / 2,883 👎)
364,279
favourites (10.0 per 1k visits)
7 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Sword
999 R$
Super Sword
499 R$
2x Damage
399 R$
2x Wins
399 R$
+4 Pet Equip
399 R$
Triple Hatch
299 R$
+200 Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,116,779
First Kill · other9,612,369
10 Kills · other7,052,436
25 Kills · progression6,188,108
50 Kills · progression5,339,400
100 Kills · progression4,260,020
Sword Fight · other1,382,851
1000 Kills · progression1,021,741
10,000 Kills · progression45,893
100,000 Kills · progression2,202
1,000,000 Kills · progression86

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.