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Every Second You Get +1 Strength

Every Second You Get +1 Strength

A Roblox experience owned by lol games...

SimulatorENincrementalcombatstrength training

Every Second You Get +1 Strength is a simulator experience created on 2023-01-10. The game currently has 47 players online. It has accumulated 62,757,271 lifetime visits and 1,614,380 favorites. The title holds a 92% like percentage. The description outlines mechanics for gaining strength and wins through weightlifting and combat.

Description (written by the developer; not a statement by this register)

Welcome to Every Second You Get +1 Strength! Train your body, fight other Players! Ways to get wins: You get 1 win for every 10 times you lift weights and if you kill a player you get 1 win! Invite your friends and get a boost! Roblox Premium Benefits: +2 Strength and Daily Premium Rewards! Join "lol games.." to unlock the daily group rewards & benefits! https://www.roblox.com/groups/12208023/lol-games If you enjoy this game leave a like and favorite! More Updates are Coming Soon! You can give us feedback and report bugs on our community wall.

Last updated by the developer 18 Aug 2025, 19:20 UTC.

47
playing (measured 10 Aug 2026, 13:52 UTC)
62,757,271
lifetime visits
92%
liked (34,229 👍 / 2,961 👎)
1,614,380
favourites (25.7 per 1k visits)
10 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5245first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Weight
499 R$
2x Wins
399 R$
2x Strength
399 R$
+4 Pet Equip
299 R$
Triple Hatch
199 R$
VIP
199 R$
+50 Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome20,386,969
Fight! · other6,790,987

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.