Every Second Your Neck Grows
A Roblox experience owned by GET ON THE BUS GAMES.
SimulatorENbody growthsimulatorleaderboard competition
Every Second Your Neck Grows is a simulator experience created on 2022-11-22. It currently has 185 players and 139,191 favorites. The game has accumulated 123,741,545 lifetime visits with an 87% like percentage. Tags include long neck, jump, giraffe, and obby tower.
Description (written by the developer; not a statement by this register)
NEW CODES: CHICKENJOCKEY and 80kPianos! --- 📏 Every second your neck grows! ⏰ 🏆 Complete activities and gain wins to reach the top of the leaderboards! Codes: FirstCode, MakeMeTaller, LikeForMoreCodes, Diamonds 80k Likes Code: 80kPianos 👍 Next Code at 85k Likes! 👍 🌟 If you have Premium, your neck grows faster! 👍 Like and Favorite the game for more updates! ⭐ 💾 Progress Saves! Tags: long neck, jump, giraffe, roblox but every second you get, tall, taller, big, obby tower, stud jump, grow, human giraffe, simulator
Last updated by the developer 20 Jun 2026, 20:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 00:50 | 88 | -32 |
| 21 Aug 2026, 23:50 | 120 | +6 |
| 21 Aug 2026, 22:50 | 114 | -19 |
| 21 Aug 2026, 21:50 | 133 | +16 |
| 21 Aug 2026, 20:54 | 117 | -233 |
| 10 Aug 2026, 14:07 | 350 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 13:17 | 87 | no change |
| 12 Oct 2026, 13:15 | 87 | no change |
| 2 Oct 2026, 13:08 | 87 | no change |
| 22 Sept 2026, 13:07 | 87 | no change |
| 12 Sept 2026, 13:06 | 87 | no change |
| 2 Sept 2026, 13:04 | 87 | no change |
| 23 Aug 2026, 13:01 | 87 | no change |
| 22 Aug 2026, 00:50 | 87 | no change |
| 21 Aug 2026, 23:50 | 87 | no change |
| 21 Aug 2026, 22:50 | 87 | no change |
| 21 Aug 2026, 21:50 | 87 | no change |
| 21 Aug 2026, 20:54 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “1 Second = Longer Neck in Roblox”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 17 Oct 2026, 03:20 UTC.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.