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Every Second Your Neck Grows

Every Second Your Neck Grows

A Roblox experience owned by GET ON THE BUS GAMES.

SimulatorENbody growthsimulatorleaderboard competition

Every Second Your Neck Grows is a simulator experience created on 2022-11-22. It currently has 185 players and 139,191 favorites. The game has accumulated 123,741,545 lifetime visits with an 87% like percentage. Tags include long neck, jump, giraffe, and obby tower.

Description (written by the developer; not a statement by this register)

NEW CODES: CHICKENJOCKEY and 80kPianos! --- 📏 Every second your neck grows! ⏰ 🏆 Complete activities and gain wins to reach the top of the leaderboards! Codes: FirstCode, MakeMeTaller, LikeForMoreCodes, Diamonds 80k Likes Code: 80kPianos 👍 Next Code at 85k Likes! 👍 🌟 If you have Premium, your neck grows faster! 👍 Like and Favorite the game for more updates! ⭐ 💾 Progress Saves! Tags: long neck, jump, giraffe, roblox but every second you get, tall, taller, big, obby tower, stud jump, grow, human giraffe, simulator

Last updated by the developer 20 Jun 2026, 20:46 UTC.

88
playing (measured 22 Aug 2026, 00:50 UTC)
123,861,162
lifetime visits
87%
liked (94,722 👍 / 14,624 👎)
139,888
favourites (1.1 per 1k visits)
22 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8835021910 August 2026 — 350 players21 August 2026 — 117 players21 August 2026 — 133 players21 August 2026 — 114 players21 August 2026 — 120 players22 August 2026 — 88 players10 August 202622 August 2026
6 measurements spanning 11 days, net -262. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–389 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5088-32
21 Aug 2026, 23:50120+6
21 Aug 2026, 22:50114-19
21 Aug 2026, 21:50133+16
21 Aug 2026, 20:54117-233
10 Aug 2026, 14:07350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Hatch!
399 R$
+2 Pets Equipped!
399 R$
2x Neck Growth
298 R$
2x Activity Wins
298 R$
Pet Egg Luck!
248 R$
+150 Pet Storage!
98 R$
Super Cheap Starter Pet
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Human Giraffes! · welcome43,552,577 · 100.0% win
Hatched Your First Pet! · collection12,492,844 · 34.2% win
Wall Jump! · other11,949,617 · 33.5% win
Across the Sea · progression11,499,309 · 35.3% win
Easy Hole in the Wall! · other8,535,794 · 24.1% win
Ball Pit of DOOM · other3,564,412 · 9.1% win
Obby For Noobs!2,089,444 · 11.9% win
Hole in the Wall! · other2,025,877 · 4.1% win
Wall Jump 2.0 · other1,659,382 · 3.3% win
Six Feet Under · other1,547,230 · 3.5% win
Fused Your First Shiny! · collection960,748 · 1.2% win
Mega Skyscraper · other928,063 · 1.7% win
Castle in the Sky · other898,104 · 1.9% win
Welcome to Cloud World! · welcome280,278 · 0.90% win
lil baby wall jump for babies · other129,512 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked22 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked21 August 20262 September 2026
7 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0487no change
23 Aug 2026, 13:0187no change
22 Aug 2026, 00:5087no change
21 Aug 2026, 23:5087no change
21 Aug 2026, 22:5087no change
21 Aug 2026, 21:5087no change
21 Aug 2026, 20:5487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.