Yeet A Friend! ✨
A Roblox experience owned by Low Effort Studios..
SimulatorENthrowing simulatorpet collectionleaderboards
Yeet A Friend! ✨ is a simulator experience created on 2022-11-30. It has 515,673,240 lifetime visits and 8,789,866 favorites. Currently, 787 users are playing. The game holds a 95% like percentage. It features throwing mechanics, pet collection, and global leaderboards.
Description (written by the developer; not a statement by this register)
The Ultimate Roblox Throwing Simulator 🚀💪 Start Weak → Get Strong, Collect 100s of Upgradeable Pets, Unlock Thematic New Worlds, and Compete on Global Leaderboards for Massive Prizes in Yeet A Friend🔥 Become a Yeet a Friend Throwing Legend: 💪 Train Energy & Power to build more and more Powerful Throws 🐶 Collect, Upgrade, and Trade 100s of Unique Pets 🚀 Purchase and Equip Rockets for Massive Boosts 🌍 Unlock New Thematic Worlds 🎉 Take part in rewarding Seasonal Quests & Regular Special Events 🥇 Compete for Huge Prizes in Weekly Global Leaderboards Let's see just how far you can YEET your friends 🚀 📢 LATEST UPDATE 📢 NEW Triple Worlds - Introducing THREE New Worlds: 🟡 Yellow World, 🔴 Red World, & 🔵 Blue World! | New Season Quests & Exclusive Rewards | New Throwing Improvements | and more! 🖥️ Play on Desktop, Console, Mobile, and Tablet 🎁 Redeem Code: Use the code, TRIPLETROUBLE, to receive 1x FREE Energy & Luck Potions!
Last updated by the developer 4 Sept 2026, 07:57 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 08:50 | 535 | +4 |
| 5 Sept 2026, 07:50 | 531 | +29 |
| 5 Sept 2026, 06:50 | 502 | +14 |
| 5 Sept 2026, 05:50 | 488 | +15 |
| 5 Sept 2026, 04:50 | 473 | -32 |
| 5 Sept 2026, 03:50 | 505 | -26 |
| 5 Sept 2026, 02:50 | 531 | +31 |
| 5 Sept 2026, 01:50 | 500 | +40 |
| 5 Sept 2026, 00:50 | 460 | -22 |
| 4 Sept 2026, 23:50 | 482 | +5 |
| 4 Sept 2026, 22:50 | 477 | +25 |
| 4 Sept 2026, 21:50 | 452 | -19 |
| 4 Sept 2026, 20:50 | 471 | +29 |
| 4 Sept 2026, 19:50 | 442 | -22 |
| 4 Sept 2026, 18:50 | 464 | -32 |
| 4 Sept 2026, 17:50 | 496 | +23 |
| 4 Sept 2026, 16:50 | 473 | -63 |
| 4 Sept 2026, 15:50 | 536 | -15 |
| 4 Sept 2026, 14:50 | 551 | -43 |
| 4 Sept 2026, 13:50 | 594 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 08:50 | 95 | no change |
| 5 Sept 2026, 07:50 | 95 | no change |
| 5 Sept 2026, 06:50 | 95 | no change |
| 5 Sept 2026, 05:50 | 95 | no change |
| 5 Sept 2026, 04:50 | 95 | no change |
| 5 Sept 2026, 03:50 | 95 | no change |
| 5 Sept 2026, 02:50 | 95 | no change |
| 5 Sept 2026, 01:50 | 95 | no change |
| 5 Sept 2026, 00:50 | 95 | no change |
| 4 Sept 2026, 23:50 | 95 | no change |
| 4 Sept 2026, 22:50 | 95 | no change |
| 4 Sept 2026, 21:50 | 95 | no change |
| 4 Sept 2026, 20:50 | 95 | no change |
| 4 Sept 2026, 19:50 | 95 | no change |
| 4 Sept 2026, 18:50 | 95 | no change |
| 4 Sept 2026, 17:50 | 95 | no change |
| 4 Sept 2026, 16:50 | 95 | no change |
| 4 Sept 2026, 15:50 | 95 | no change |
| 4 Sept 2026, 14:50 | 95 | no change |
| 4 Sept 2026, 13:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox but we YEET OUR FRIENDS!”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Aug 2026, 03:20 UTC.