Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Speed Collect Minion

+1 Speed Collect Minion

A Roblox experience owned by aib games.

ObbyENspeed runningminion collectionparkour

+1 Speed Collect Minion is an obby experience created on 2026-04-02. The game currently has 213 players online. It has accumulated 7,795,733 lifetime visits and 275,250 favorites. The title holds a 90% like percentage. The description highlights mechanics involving speed boosts, minion collection, and obstacle stages.

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Speed Collect Minion ⚡ 🏃 How to Play: 👟 Gain speed with every step 💪 Sprint across the map to boost your speed, train on treadmills, and collect minions around the map 🏆 Clear skill-based obstacle stages and prove your mastery ⚡ Stack multipliers, amplify your power, and become THE FASTEST PLAYER! 🏃 ❤️ Enjoyed the game? Show some love with a ⭐ and a 👍 🔑 Tags: Speed, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Physics, Ragdoll, Challenge, Speedrun

Last updated by the developer 21 Aug 2026, 15:45 UTC.

75
playing (measured 21 Aug 2026, 20:54 UTC)
7,860,803
lifetime visits
90%
liked (15,153 👍 / 1,715 👎)
280,674
favourites (35.7 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

751099210 August 2026 — 109 players21 August 2026 — 75 players10 August 202621 August 2026
2 measurements spanning 11 days, net -34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–114 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5475-34
10 Aug 2026, 14:06109first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Superior Pack
699 R$
V.I.P
499 R$
Diamond Treadmill
349 R$
Elite Pack
249 R$
Gold Treadmill
199 R$
Gravity Coil
149 R$
Speed Coil
149 R$
Auto Collect
99 R$
Pro Pack
99 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,852,801 · 100.0% win
Tutorial Completed · progression1,939,755 · 100.0% win
Play for 10 Minutes · other1,706,065 · 91.6% win
First Rebirth · progression1,320,248 · 73.5% win
Gold Event · other836,155 · 42.7% win
Diamond Event · other834,851 · 39.6% win
Rainbow Event · other682,810 · 29.4% win
BloodMoon Event · social568,434 · 37.9% win
Galaxy Event · social564,188 · 19.1% win
Play for 1 Hour · other461,407 · 22.7% win
BioHazard Event · social160,946 · 31.1% win
Volcanic Event · social157,362 · 19.8% win
Robux Spend · other45,909 · 1.4% win
Abuse Event · other10,043 · 0.00% win
Play for 10 Hours · other6,053 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked21 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:0790no change
21 Aug 2026, 20:5490no change
13 Aug 2026, 22:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.