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[MEGA UPDATE] TBSOBR

[MEGA UPDATE] TBSOBR

A Roblox experience owned by uh, the uhh, the.. the uh..

AdventureENboss rushsoul opsoverhaul

[MEGA UPDATE] TBSOBR is an adventure experience created on 2022-12-02. It records 11,706,718 lifetime visits and 12,418 favorites. The game maintains an 80% like percentage with one player currently active.

Description (written by the developer; not a statement by this register)

https://www.roblox.com/games/14886244174/RELEASE-OH-Totally-Balanced-Soul-Ops-Boss-Rush this boss rush... Its Totally Balanced. - 10 NEW BOSSES, 10 NEW CHARACTERS! REOPENED! Old: https://www.roblox.com/groups/727606/Rexs-Fund#!/about Overhaul: https://www.roblox.com/groups/13799197/Overhauled-PC-TBSOBR#!/about Original soul ops: https://www.roblox.com/games/5092283807/Undertale-Soul-OPs

Last updated by the developer 19 Jul 2026, 06:59 UTC.

1
playing (measured 12 Aug 2026, 05:05 UTC)
11,706,718
lifetime visits
80%
liked (6,648 👍 / 1,674 👎)
12,439
favourites (1.1 per 1k visits)
2 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:056first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(dont buy this) Alvin Sans
9,700,001 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Nightmare · other173,499 · 3.7% win
Killer · other157,299 · 3.1% win
Dust · other143,876 · 3.6% win
Horror · other129,004 · 3.2% win
Rain Of Dust · other117,699 · 2.7% win
Insanity · other108,750 · 2.6% win
The unpaid workers · other84,285 · 2.5% win
Getting better · progression81,787 · 2.4% win
The Anomaly · other76,576 · 2.6% win
The creator · other73,420 · 2.2% win
The middle of it all · other67,936 · 2.1% win
INSANITY · other64,369 · 1.9% win
Ascending · progression60,680 · 2.0% win
Top of the ladder · progression55,415 · 2.0% win
The beginning of the end · progression48,871 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1880no change
13 Aug 2026, 19:1780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.