Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[MEGA UPDATE] TBSOBR

[MEGA UPDATE] TBSOBR

A Roblox experience owned by uh, the uhh, the.. the uh..

AdventureENboss rushsoul opsoverhaul

[MEGA UPDATE] TBSOBR is an adventure experience created on 2022-12-02. It records 11,706,718 lifetime visits and 12,418 favorites. The game maintains an 80% like percentage with one player currently active.

Description (written by the developer; not a statement by this register)

https://www.roblox.com/games/14886244174/RELEASE-OH-Totally-Balanced-Soul-Ops-Boss-Rush this boss rush... Its Totally Balanced. - 10 NEW BOSSES, 10 NEW CHARACTERS! REOPENED! Old: https://www.roblox.com/groups/727606/Rexs-Fund#!/about Overhaul: https://www.roblox.com/groups/13799197/Overhauled-PC-TBSOBR#!/about Original soul ops: https://www.roblox.com/games/5092283807/Undertale-Soul-OPs

Last updated by the developer 19 Jul 2026, 06:59 UTC.

1
playing (measured 12 Aug 2026, 05:05 UTC)
11,706,718
lifetime visits
79%
liked (7,655 👍 / 2,010 👎)
14,204
favourites (1.2 per 1k visits)
2 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:056first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#55 Top revisited

Growth

16834.55512 September 202626 October 2026
691 measurements spanning 43 days, net +54. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 691
Measured (UTC)Rank on Top revisitedChange
26 Oct 2026, 01:2555no change
26 Oct 2026, 00:2555+1
25 Oct 2026, 23:2554no change
25 Oct 2026, 22:2554-1
25 Oct 2026, 21:2555no change
25 Oct 2026, 20:2555no change
25 Oct 2026, 19:2555no change
25 Oct 2026, 18:2555no change
25 Oct 2026, 17:2555+28
25 Oct 2026, 16:2527no change
25 Oct 2026, 15:2527no change
25 Oct 2026, 14:2527no change
25 Oct 2026, 13:2527no change
25 Oct 2026, 12:2527no change
25 Oct 2026, 11:2527no change
25 Oct 2026, 10:2527no change
25 Oct 2026, 09:2527no change
25 Oct 2026, 08:2527no change
25 Oct 2026, 07:2527no change
25 Oct 2026, 06:2527first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

(dont buy this) Alvin Sans
991,293,193 R$
HD Admin
1,999 R$
VIP (1.5X COINS + MORE)
1,049 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THE STRONGEST SANS IN THE GAME · other190,519 · 2.0% win
Killer · other172,704 · 1.8% win
Dust · other158,462 · 1.6% win
Horror · other143,704 · 1.6% win
Rain Of Dust · other132,162 · 1.5% win
Insanity · other122,994 · 1.6% win
The unpaid workers · other98,299 · 1.6% win
Getting better · progression96,848 · 1.8% win
The Anomaly · other90,772 · 1.6% win
The creator · other85,924 · 1.4% win
The middle of it all · other82,318 · 1.7% win
Ascending · progression74,665 · 1.6% win
INSANITY · other74,197 · 0.80% win
Top of the ladder · progression69,156 · 1.6% win
The beginning of the end · progression62,260 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.513 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:3579no change
12 Oct 2026, 19:3279-1
2 Oct 2026, 19:2380no change
22 Sept 2026, 19:2180no change
12 Sept 2026, 19:2080no change
2 Sept 2026, 19:1980no change
23 Aug 2026, 19:1880no change
13 Aug 2026, 19:1780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.