[G SHOP+LIMBO] Crazy Skeleton RNG
A Roblox experience owned by Crazy Skeleton RNG.
SimulatorENUndertaleSansGacha
[G SHOP+LIMBO] Crazy Skeleton RNG is a simulator experience created on 2025-01-05. It has accumulated 3,710,464 lifetime visits and currently has 356 players online. The game holds 5,258 favorites and maintains an 80% like percentage. Developed by @Laserberg, @Saha000412, and @8_0662233, it features random Sans collection mechanics.
Description (written by the developer; not a statement by this register)
JOIN THE GROUP FOR AN EXTRA LUCK BOOST! Play the game on weekends to earn a 2x runtime luck bonus! Like and support the game so we have more motivation to do updates! Not your average "RNG" game. Collect Sanses that spawn throughout the map randomly every second. By clicking on it or using weapons at your disposal. Contribution will determine your worthiness of collecting a Sans. With more difficult Sanses being rarer, may your luck treat you well in this world. Developed by @Laserberg, @Saha000412 and @8_0662233 @sindisaoa and @BludnMonsters for additional help Based on Undertale by Toby Fox Based on "sans.rng" by @sand_underman3 (original idea by @ImADankMemeXD) Based on UT3DBB Ops Arts by @tomzsecLOLZ & @botakmenhilang30 Sans Models by @MANSUR1337228 Maps by @ArturKing9999_3 (only some by @mannekepis81)
Last updated by the developer 30 Aug 2026, 02:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Aug 2026, 03:50 | 729 | -61 |
| 30 Aug 2026, 02:50 | 790 | +5 |
| 30 Aug 2026, 01:50 | 785 | -49 |
| 30 Aug 2026, 00:50 | 834 | +94 |
| 29 Aug 2026, 23:50 | 740 | +21 |
| 29 Aug 2026, 22:50 | 719 | -43 |
| 29 Aug 2026, 21:50 | 762 | -9 |
| 29 Aug 2026, 20:50 | 771 | -53 |
| 29 Aug 2026, 19:50 | 824 | -44 |
| 29 Aug 2026, 18:50 | 868 | -269 |
| 29 Aug 2026, 17:50 | 1,137 | +189 |
| 29 Aug 2026, 16:50 | 948 | +87 |
| 29 Aug 2026, 15:50 | 861 | +23 |
| 29 Aug 2026, 14:50 | 838 | +27 |
| 29 Aug 2026, 13:50 | 811 | +47 |
| 29 Aug 2026, 12:50 | 764 | +78 |
| 29 Aug 2026, 11:50 | 686 | +16 |
| 29 Aug 2026, 10:50 | 670 | +19 |
| 29 Aug 2026, 09:50 | 651 | -10 |
| 29 Aug 2026, 08:50 | 661 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 30 Aug 2026, 03:50 | 81 | no change |
| 30 Aug 2026, 02:50 | 81 | no change |
| 30 Aug 2026, 01:50 | 81 | no change |
| 30 Aug 2026, 00:50 | 81 | no change |
| 29 Aug 2026, 23:50 | 81 | no change |
| 29 Aug 2026, 22:50 | 81 | no change |
| 29 Aug 2026, 21:50 | 81 | no change |
| 29 Aug 2026, 20:50 | 81 | no change |
| 29 Aug 2026, 19:50 | 81 | no change |
| 29 Aug 2026, 18:50 | 81 | no change |
| 29 Aug 2026, 17:50 | 81 | +1 |
| 29 Aug 2026, 16:50 | 80 | no change |
| 29 Aug 2026, 15:50 | 80 | no change |
| 29 Aug 2026, 14:50 | 80 | no change |
| 29 Aug 2026, 13:50 | 80 | no change |
| 29 Aug 2026, 12:50 | 80 | no change |
| 29 Aug 2026, 11:50 | 80 | no change |
| 29 Aug 2026, 10:50 | 80 | no change |
| 29 Aug 2026, 09:50 | 80 | no change |
| 29 Aug 2026, 08:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.