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[G SHOP+LIMBO] Crazy Skeleton RNG

[G SHOP+LIMBO] Crazy Skeleton RNG

A Roblox experience owned by Crazy Skeleton RNG.

SimulatorENUndertaleSansGacha

[G SHOP+LIMBO] Crazy Skeleton RNG is a simulator experience created on 2025-01-05. It has accumulated 3,710,464 lifetime visits and currently has 356 players online. The game holds 5,258 favorites and maintains an 80% like percentage. Developed by @Laserberg, @Saha000412, and @8_0662233, it features random Sans collection mechanics.

Description (written by the developer; not a statement by this register)

JOIN THE GROUP FOR AN EXTRA LUCK BOOST! Play the game on weekends to earn a 2x runtime luck bonus! Like and support the game so we have more motivation to do updates! Not your average "RNG" game. Collect Sanses that spawn throughout the map randomly every second. By clicking on it or using weapons at your disposal. Contribution will determine your worthiness of collecting a Sans. With more difficult Sanses being rarer, may your luck treat you well in this world. Developed by @Laserberg, @Saha000412 and @8_0662233 @sindisaoa and @BludnMonsters for additional help Based on Undertale by Toby Fox Based on "sans.rng" by @sand_underman3 (original idea by @ImADankMemeXD) Based on UT3DBB Ops Arts by @tomzsecLOLZ & @botakmenhilang30 Sans Models by @MANSUR1337228 Maps by @ArturKing9999_3 (only some by @mannekepis81)

Last updated by the developer 30 Aug 2026, 02:30 UTC.

729
playing (measured 30 Aug 2026, 03:50 UTC)
4,076,959
lifetime visits
81%
liked (3,842 👍 / 886 👎)
4,987
favourites (1.2 per 1k visits)
5 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3781,137757.572910 August 202630 August 2026
201 measurements spanning 19 days, net +351. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 264–1,251 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 201
Measured (UTC)PlayersChange
30 Aug 2026, 03:50729-61
30 Aug 2026, 02:50790+5
30 Aug 2026, 01:50785-49
30 Aug 2026, 00:50834+94
29 Aug 2026, 23:50740+21
29 Aug 2026, 22:50719-43
29 Aug 2026, 21:50762-9
29 Aug 2026, 20:50771-53
29 Aug 2026, 19:50824-44
29 Aug 2026, 18:50868-269
29 Aug 2026, 17:501,137+189
29 Aug 2026, 16:50948+87
29 Aug 2026, 15:50861+23
29 Aug 2026, 14:50838+27
29 Aug 2026, 13:50811+47
29 Aug 2026, 12:50764+78
29 Aug 2026, 11:50686+16
29 Aug 2026, 10:50670+19
29 Aug 2026, 09:50651-10
29 Aug 2026, 08:50661first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Call of the Void (-20%)
899 R$
Runtime Booster (-20%)
499 R$
Seb's Shop Discount
399 R$
Private Server Commands
349 R$
Fast Travel Item
199 R$
Vanity Sans Display
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meow · other34,901 · 1.6% win
Getting Started · welcome34,029 · 1.8% win
Sand Underman But He Has A Gun Obtained · collection31,135 · 1.8% win
La Jupovania Obtained · collection30,022 · 1.3% win
Shattered Dream Obtained · other27,820 · 1.6% win
RevertDust Sans Obtained · collection27,810 · 1.6% win
Delta Sans - Phase 2 Obtained · progression27,361 · 1.3% win
Cross Chara Obtained · collection26,622 · 1.5% win
Red Obtained · collection25,065 · 1.5% win
Early Supporter · other24,341 · 0.00% win
Ice Sans Obtained · collection24,077 · 1.3% win
Horrorfell Sans Obtained · collection23,228 · 1.5% win
Zombie Sans Obtained · collection22,168 · 1.2% win
Z-Insanity Sans Obtained · collection21,558 · 1.4% win
Entity Level Killer Sans Obtained · collection20,232 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.514 August 202630 August 2026
201 measurements spanning 16 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 201
Measured (UTC)% likedChange
30 Aug 2026, 03:5081no change
30 Aug 2026, 02:5081no change
30 Aug 2026, 01:5081no change
30 Aug 2026, 00:5081no change
29 Aug 2026, 23:5081no change
29 Aug 2026, 22:5081no change
29 Aug 2026, 21:5081no change
29 Aug 2026, 20:5081no change
29 Aug 2026, 19:5081no change
29 Aug 2026, 18:5081no change
29 Aug 2026, 17:5081+1
29 Aug 2026, 16:5080no change
29 Aug 2026, 15:5080no change
29 Aug 2026, 14:5080no change
29 Aug 2026, 13:5080no change
29 Aug 2026, 12:5080no change
29 Aug 2026, 11:5080no change
29 Aug 2026, 10:5080no change
29 Aug 2026, 09:5080no change
29 Aug 2026, 08:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.