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🔥 Train Testing v12.0 (UPDATE)

🔥 Train Testing v12.0 (UPDATE)

A Roblox experience owned by Seekers Universal.

SimulatorENvehicle simulationchaos physicsexploding vehicles

🔥 Train Testing v12.0 (UPDATE) is a simulator experience created on 2022-12-19. It currently has 411 players and 35,605 favorites. The title has accumulated 36,564,835 lifetime visits with an 85% like percentage.

Description (written by the developer; not a statement by this register)

Drive Trains and Cars in this insanely chaotic testing simulator! Be careful of exploding or catching on fire btw. If you don't like being blown up constantly, private servers are free!! (Hint: to find the Dreamer badge check the volcanic area) Thank you for playing!!!

Last updated by the developer 16 Jun 2026, 15:45 UTC.

299
playing (measured 22 Aug 2026, 21:50 UTC)
36,823,315
lifetime visits
85%
liked (20,073 👍 / 3,497 👎)
35,605
favourites (1.0 per 1k visits)
19 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

24144334210 August 2026 — 443 players21 August 2026 — 290 players21 August 2026 — 241 players21 August 2026 — 259 players21 August 2026 — 245 players22 August 2026 — 298 players22 August 2026 — 277 players22 August 2026 — 274 players22 August 2026 — 294 players22 August 2026 — 243 players22 August 2026 — 298 players22 August 2026 — 283 players22 August 2026 — 292 players22 August 2026 — 347 players22 August 2026 — 304 players22 August 2026 — 359 players22 August 2026 — 373 players22 August 2026 — 388 players22 August 2026 — 404 players22 August 2026 — 415 players22 August 2026 — 386 players22 August 2026 — 391 players22 August 2026 — 374 players22 August 2026 — 371 players22 August 2026 — 331 players22 August 2026 — 352 players22 August 2026 — 299 players29910 August 202622 August 2026
27 measurements spanning 12 days, net -144. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 211–473 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 27
Measured (UTC)PlayersChange
22 Aug 2026, 21:50299-53
22 Aug 2026, 20:50352+21
22 Aug 2026, 19:50331-40
22 Aug 2026, 18:50371-3
22 Aug 2026, 17:50374-17
22 Aug 2026, 16:50391+5
22 Aug 2026, 15:50386-29
22 Aug 2026, 14:50415+11
22 Aug 2026, 13:50404+16
22 Aug 2026, 12:50388+15
22 Aug 2026, 11:50373+14
22 Aug 2026, 10:50359+55
22 Aug 2026, 09:50304-43
22 Aug 2026, 08:50347+55
22 Aug 2026, 07:50292+9
22 Aug 2026, 06:50283-15
22 Aug 2026, 05:50298+55
22 Aug 2026, 04:50243-51
22 Aug 2026, 03:50294+20
22 Aug 2026, 02:50274first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Assault Train
330 R$
Jet Train
220 R$
Plasma Bomb
140 R$
Deluxe Train
110 R$
Taser
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beneath The Blades · progression1,010,940
Unlocked a Points Chest · collection291,127
Dreamer · other283,723
Escaping Security · progression243,200
You aren't supposed to be here... · secret223,534
War Machine · other144,835
Scorched Ruins · progression138,927
Frostbite · other98,635
Tundra Express · other76,119
Bullet Train Master Key · collection35,518
Mission Implausible · other28,054
Unlocked Station 2 · progression22,483
The Ghost of a Train · other18,881
Rotten · other13,315
Streamliner Train Master Key · collection9,046

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8521 Aug 2026, 20:54 — 85 % liked21 Aug 2026, 21:50 — 85 % liked21 Aug 2026, 22:50 — 85 % liked21 Aug 2026, 23:50 — 85 % liked22 Aug 2026, 00:50 — 85 % liked22 Aug 2026, 01:50 — 85 % liked22 Aug 2026, 02:50 — 85 % liked22 Aug 2026, 03:50 — 85 % liked22 Aug 2026, 04:50 — 85 % liked22 Aug 2026, 05:50 — 85 % liked22 Aug 2026, 06:50 — 85 % liked22 Aug 2026, 07:50 — 85 % liked22 Aug 2026, 08:50 — 85 % liked22 Aug 2026, 09:50 — 85 % liked22 Aug 2026, 10:50 — 85 % liked22 Aug 2026, 11:50 — 85 % liked22 Aug 2026, 12:50 — 85 % liked22 Aug 2026, 13:50 — 85 % liked22 Aug 2026, 14:50 — 85 % liked22 Aug 2026, 15:50 — 85 % liked22 Aug 2026, 16:50 — 85 % liked22 Aug 2026, 17:50 — 85 % liked22 Aug 2026, 18:50 — 85 % liked22 Aug 2026, 19:50 — 85 % liked22 Aug 2026, 20:50 — 85 % liked22 Aug 2026, 21:50 — 85 % liked21 Aug 2026, 20:5422 Aug 2026, 21:50
26 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 26
Measured (UTC)% likedChange
22 Aug 2026, 21:5085no change
22 Aug 2026, 20:5085no change
22 Aug 2026, 19:5085no change
22 Aug 2026, 18:5085no change
22 Aug 2026, 17:5085no change
22 Aug 2026, 16:5085no change
22 Aug 2026, 15:5085no change
22 Aug 2026, 14:5085no change
22 Aug 2026, 13:5085no change
22 Aug 2026, 12:5085no change
22 Aug 2026, 11:5085no change
22 Aug 2026, 10:5085no change
22 Aug 2026, 09:5085no change
22 Aug 2026, 08:5085no change
22 Aug 2026, 07:5085no change
22 Aug 2026, 06:5085no change
22 Aug 2026, 05:5085no change
22 Aug 2026, 04:5085no change
22 Aug 2026, 03:5085no change
22 Aug 2026, 02:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.