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[🎃] Yellowstone Unleashed

[🎃] Yellowstone Unleashed

A Roblox experience owned by Yellowstone Unleashed.

SurvivalENanimal survivalwildlife simulationopen world

[🎃] Yellowstone Unleashed is a Roblox survival game, created in 2023. Players contend with hazards and scarce resources to endure each round. It has logged 85,632,796 lifetime visits, holds a 94% like rating, and has been favorited 260,318 times, with 415 players in it at last count.

Description (written by the developer; not a statement by this register)

*** WIP: many features will be added/removed or changed! *** Yellowstone Unleashed is an immersive animal survival game that takes its inspiration from Yellowstone National Park. In this game, you can play as a variety of different animals, from wolves to cougars to grizzly bears. 🐺🐻🦌🦬 The game is designed to simulate the harsh realities of life in the wild, where survival is a constant struggle against hunger, thirst, predators, and the weather. ⚠️ You'll need to hunt for food 🏹🍎🍗, and avoid dangers in a survival environment. 👍 Like the game and join the group for 600 coins and a +25% coins multiplier! NOTES: * Roblox premium members earn 25% more coins. Multipliers add up! * All animals are unlocked for free in private servers, in public servers you have to purchase animals before you can play as them. * Freecam is enabled for custom server admins (shift+p) * Mobile, pc, console and VR are supported -- Game icon by HjBugs --

Last updated by the developer 23 Aug 2026, 17:25 UTC.

91
playing (measured 8 Sept 2026, 05:50 UTC)
85,700,371
lifetime visits
94%
liked (207,460 👍 / 12,848 👎)
263,016
favourites (3.1 per 1k visits)
5 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9154531810 August 20268 September 2026
416 measurements spanning 29 days, net -293. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–613 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 416
Measured (UTC)PlayersChange
8 Sept 2026, 05:5091-47
8 Sept 2026, 04:50138-44
8 Sept 2026, 03:50182-60
8 Sept 2026, 02:50242-20
8 Sept 2026, 01:50262-69
8 Sept 2026, 00:50331-15
7 Sept 2026, 23:50346-11
7 Sept 2026, 22:50357-35
7 Sept 2026, 21:50392-29
7 Sept 2026, 20:50421no change
7 Sept 2026, 19:50421-80
7 Sept 2026, 18:50501+5
7 Sept 2026, 17:50496+68
7 Sept 2026, 16:50428+25
7 Sept 2026, 15:50403+7
7 Sept 2026, 14:50396+69
7 Sept 2026, 13:50327+69
7 Sept 2026, 12:50258+98
7 Sept 2026, 11:50160+53
7 Sept 2026, 10:50107first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mustang rare coats
850 R$
2x Coins
800 R$
Cougar rare coats
700 R$
Wolf rare coats
620 R$
Mule deer rare coats
475 R$
Bighorn Sheep Rare Coats
450 R$
Fox rare coats
420 R$
Bison leucistic coat
225 R$
Grizzly leucistic coat
225 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome15,805,470 · 64.8% win
Supervolcano eruption · other220,586 · 0.60% win
Full House · collection198,633 · 0.80% win
Steaming out · other155,637 · 0.60% win
Don't feed the animals · other90,739 · 0.10% win
On leaderboard · other703 · 0.00% win
Tester · other31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 202622 October 2026
421 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 421
Measured (UTC)% likedChange
22 Oct 2026, 13:4594no change
12 Oct 2026, 13:3894no change
2 Oct 2026, 13:3794no change
22 Sept 2026, 13:3694no change
12 Sept 2026, 13:3494no change
8 Sept 2026, 05:5094no change
8 Sept 2026, 04:5094no change
8 Sept 2026, 03:5094no change
8 Sept 2026, 02:5094no change
8 Sept 2026, 01:5094no change
8 Sept 2026, 00:5094no change
7 Sept 2026, 23:5094no change
7 Sept 2026, 22:5094no change
7 Sept 2026, 21:5094no change
7 Sept 2026, 20:5094no change
7 Sept 2026, 19:5094no change
7 Sept 2026, 18:5094no change
7 Sept 2026, 17:5094no change
7 Sept 2026, 16:5094no change
7 Sept 2026, 15:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.