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Random Mafia Shooter

Random Mafia Shooter

A Roblox experience owned by Random Mafia Shooter.

ShooterENmafiaopen worldshooter

Random Mafia Shooter is a shooter experience created on December 23, 2024. The game has recorded 49,068,509 lifetime visits and currently has 523 players online. It holds 144,073 favorites and maintains a 75% like percentage. The description outlines gameplay mechanics including NPC combat, heists, and equipment upgrades.

Description (written by the developer; not a statement by this register)

🔫 Welcome to Random Mafia Shooter — the coldest game on Roblox. ❄️ Make sure to join our community server below to report bugs and drop suggestions! 🗣️ Kill NPCs, pull off heists, cop new clothes, create mafias, upgrade & purchase guns, get fresh haircuts and more 💰🔥 🎮 Controls: 🖥️ PC: 1, 2 | 🎮 Console: L1, R1 — Equip primary & secondary 🖥️ PC: R | 🎮 Console: X — Reload 🖥️ PC: Q | 🎮 Console: B — Change perspective 🖥️ PC: G | 🎮 Console: L3 — Third/First person 🖥️ PC: Left Shift | 🎮 Console: L3 — Sprint 🖥️ PC: B | 🎮 Console: Emote Button — Emote 🏷️ RMS, Mafia Shooter, Random, Random Mafia, Mafia, Shooter, GTA type, GTA, Tommy Gun, Open World

Last updated by the developer 22 Aug 2026, 01:00 UTC.

304
playing (measured 26 Aug 2026, 21:50 UTC)
49,478,325
lifetime visits
75%
liked (43,015 👍 / 14,619 👎)
144,918
favourites (2.9 per 1k visits)
23 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

20850835830410 August 202626 August 2026
123 measurements spanning 16 days, net -144. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 163–553 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 123
Measured (UTC)PlayersChange
26 Aug 2026, 21:50304-39
26 Aug 2026, 20:50343+8
26 Aug 2026, 19:50335+10
26 Aug 2026, 18:50325-7
26 Aug 2026, 17:50332-91
26 Aug 2026, 16:50423+3
26 Aug 2026, 15:50420-5
26 Aug 2026, 14:50425-40
26 Aug 2026, 13:50465+24
26 Aug 2026, 12:50441+10
26 Aug 2026, 11:50431+43
26 Aug 2026, 10:50388-28
26 Aug 2026, 09:50416+90
26 Aug 2026, 08:50326+3
26 Aug 2026, 07:50323+58
26 Aug 2026, 06:50265+42
26 Aug 2026, 05:50223+15
26 Aug 2026, 04:50208-14
26 Aug 2026, 03:50222-12
26 Aug 2026, 02:50234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Bigger Bag
199 R$
Faster Health Regen
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Test · other12,049,214 · 40.0% win
Woopsie · other9,268,406 · 35.9% win
Ouch >:( · other6,234,497 · 26.2% win
Reach 1k Cash · progression5,644,897 · 25.8% win
Rob your first cash register · progression5,516,942 · 25.0% win
Less competition · other4,163,774 · 3.9% win
Die 10 times · progression3,599,103 · 13.4% win
Rob the bank · progression2,280,791 · 1.2% win
5 Stars · other2,092,983 · 15.1% win
FIRST BLOOD · other1,617,851 · 61.0% win
100 kills · progression1,553,916 · 11.5% win
Trusted · other1,084,029 · 0.00% win
1 bullet, 4 heads. · other1,016,904 · 1.1% win
Die 50 times · progression746,437 · 3.8% win
Rampage · other512,595 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 202626 August 2026
122 measurements spanning 5 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 122
Measured (UTC)% likedChange
26 Aug 2026, 21:5075no change
26 Aug 2026, 20:5075no change
26 Aug 2026, 19:5075no change
26 Aug 2026, 18:5075no change
26 Aug 2026, 17:5075no change
26 Aug 2026, 16:5075no change
26 Aug 2026, 15:5075no change
26 Aug 2026, 14:5075no change
26 Aug 2026, 13:5075no change
26 Aug 2026, 12:5075no change
26 Aug 2026, 11:5075no change
26 Aug 2026, 10:5075no change
26 Aug 2026, 09:5075no change
26 Aug 2026, 08:5075no change
26 Aug 2026, 07:5075no change
26 Aug 2026, 06:5075no change
26 Aug 2026, 05:5075no change
26 Aug 2026, 04:5075no change
26 Aug 2026, 03:5075no change
26 Aug 2026, 02:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.