Random Mafia Shooter
A Roblox experience owned by Random Mafia Shooter.
ShooterENmafiaopen worldshooter
Random Mafia Shooter is a shooter experience created on December 23, 2024. The game has recorded 49,068,509 lifetime visits and currently has 523 players online. It holds 144,073 favorites and maintains a 75% like percentage. The description outlines gameplay mechanics including NPC combat, heists, and equipment upgrades.
Description (written by the developer; not a statement by this register)
🔫 Welcome to Random Mafia Shooter — the coldest game on Roblox. ❄️ Make sure to join our community server below to report bugs and drop suggestions! 🗣️ Kill NPCs, pull off heists, cop new clothes, create mafias, upgrade & purchase guns, get fresh haircuts and more 💰🔥 🎮 Controls: 🖥️ PC: 1, 2 | 🎮 Console: L1, R1 — Equip primary & secondary 🖥️ PC: R | 🎮 Console: X — Reload 🖥️ PC: Q | 🎮 Console: B — Change perspective 🖥️ PC: G | 🎮 Console: L3 — Third/First person 🖥️ PC: Left Shift | 🎮 Console: L3 — Sprint 🖥️ PC: B | 🎮 Console: Emote Button — Emote 🏷️ RMS, Mafia Shooter, Random, Random Mafia, Mafia, Shooter, GTA type, GTA, Tommy Gun, Open World
Last updated by the developer 22 Aug 2026, 01:00 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 21:50 | 304 | -39 |
| 26 Aug 2026, 20:50 | 343 | +8 |
| 26 Aug 2026, 19:50 | 335 | +10 |
| 26 Aug 2026, 18:50 | 325 | -7 |
| 26 Aug 2026, 17:50 | 332 | -91 |
| 26 Aug 2026, 16:50 | 423 | +3 |
| 26 Aug 2026, 15:50 | 420 | -5 |
| 26 Aug 2026, 14:50 | 425 | -40 |
| 26 Aug 2026, 13:50 | 465 | +24 |
| 26 Aug 2026, 12:50 | 441 | +10 |
| 26 Aug 2026, 11:50 | 431 | +43 |
| 26 Aug 2026, 10:50 | 388 | -28 |
| 26 Aug 2026, 09:50 | 416 | +90 |
| 26 Aug 2026, 08:50 | 326 | +3 |
| 26 Aug 2026, 07:50 | 323 | +58 |
| 26 Aug 2026, 06:50 | 265 | +42 |
| 26 Aug 2026, 05:50 | 223 | +15 |
| 26 Aug 2026, 04:50 | 208 | -14 |
| 26 Aug 2026, 03:50 | 222 | -12 |
| 26 Aug 2026, 02:50 | 234 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 21:50 | 75 | no change |
| 26 Aug 2026, 20:50 | 75 | no change |
| 26 Aug 2026, 19:50 | 75 | no change |
| 26 Aug 2026, 18:50 | 75 | no change |
| 26 Aug 2026, 17:50 | 75 | no change |
| 26 Aug 2026, 16:50 | 75 | no change |
| 26 Aug 2026, 15:50 | 75 | no change |
| 26 Aug 2026, 14:50 | 75 | no change |
| 26 Aug 2026, 13:50 | 75 | no change |
| 26 Aug 2026, 12:50 | 75 | no change |
| 26 Aug 2026, 11:50 | 75 | no change |
| 26 Aug 2026, 10:50 | 75 | no change |
| 26 Aug 2026, 09:50 | 75 | no change |
| 26 Aug 2026, 08:50 | 75 | no change |
| 26 Aug 2026, 07:50 | 75 | no change |
| 26 Aug 2026, 06:50 | 75 | no change |
| 26 Aug 2026, 05:50 | 75 | no change |
| 26 Aug 2026, 04:50 | 75 | no change |
| 26 Aug 2026, 03:50 | 75 | no change |
| 26 Aug 2026, 02:50 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.