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Truss Per Difficulty Chart Obby

Truss Per Difficulty Chart Obby

A Roblox experience owned by Max's Obbies.

ObbyENtruss climbingprogressive difficultyparkour

Truss Per Difficulty Chart Obby is an obby experience created on 2023-04-02. It has accumulated 2,995,076 lifetime visits and 6,708 favorites. Currently, 38 users are playing. The experience holds a 54% like percentage. The description notes 90 unique stages that increase in difficulty.

Description (written by the developer; not a statement by this register)

Take on 90 unique stages, each built around a truss climb, that gradually increase in difficulty as you progress. What starts off simple quickly becomes a real test of precision and nerve. Do you have what it takes to reach the end? 🌉 Every stage features a truss — master the climb or fall trying 📈 90 stages, Easy all the way to Impossible 💾 Progress saves so you can pick up where you left off 🔄 Press R to reset at any time ⭐ Join the group for a free skip 👍 Enjoying the game? Leave a like! How far can YOU climb? 😈 Tags: difficulty chart obby, dco, truss obby, per difficulty, obby, parkour, climbing, stages, challenge, hard, extreme, skill, tower style, roblox obby

Last updated by the developer 1 Aug 2026, 16:42 UTC.

38
playing (measured 10 Aug 2026, 14:38 UTC)
2,995,076
lifetime visits
53%
liked (6,553 👍 / 5,796 👎)
6,795
favourites (2.3 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3873first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Jump Coil
799 R$
Fusion Coil
149 R$
Gravity Coil
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,492,062 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

535453.514 August 2026 — 54 % liked24 August 2026 — 53 % liked3 September 2026 — 53 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0453no change
24 Aug 2026, 06:0353-1
14 Aug 2026, 06:0354first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.