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Saiyan Simulator

Saiyan Simulator

A Roblox experience owned by BestBunny.

SimulatorENanimetrainingcollecting

Saiyan Simulator is a simulator experience created on 2023-04-04. It has recorded 19,434,763 lifetime visits and 19,257 favorites. Currently, 10 users are playing. The experience holds a 90% like percentage. The description mentions training, battling anime characters, and collecting heroes.

Description (written by the developer; not a statement by this register)

Welcome to Saiyan Simulator, the exciting world of Saiyan! 🧘 Training to amassing strength 🧘 👊 Battle with all your facourite anime characters 👊 🐶 Collect Hero 🐶 Join The Group For Codes & Report Bugs! Join "Anime Battle Simulator" today and let the battle begin!

Last updated by the developer 19 Mar 2025, 08:13 UTC.

10
playing (measured 10 Aug 2026, 13:52 UTC)
19,434,763
lifetime visits
90%
liked (12,493 👍 / 1,440 👎)
19,360
favourites (1.0 per 1k visits)
4 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:521first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
1,999 R$
Rasengan
1,899 R$
+8 Pet Equip
1,499 R$
Double Wins
999 R$
+3 Pet Equip
699 R$
Super Luck
599 R$
Best Value Bundle
399 R$
Fast Hatch
299 R$
Double Endurance
299 R$
Double Strength
299 R$
Double Ki
299 R$
Triple Hatch
299 R$
X5 Hatch Egg
299 R$
Luck
199 R$
+1 Pet Equip
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0590no change
23 Aug 2026, 16:5090no change
13 Aug 2026, 16:4790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.