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[CONSOLE🎮] Saiyan Fighters

[CONSOLE🎮] Saiyan Fighters

A Roblox experience owned by Saiyan Proyect Club.

Fighting & PvPENDragon BallRPGFighting

[CONSOLE🎮] Saiyan Fighters is a fighting-pvp experience created on 2025-11-30. It has recorded 646,810 lifetime visits and 1,8448 favorites. Currently, 71 users are playing. The experience holds an 86% like percentage.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Saiyan Fighters! 🎯 LIKE = NEW CODES & REWARDS! 🌍 Explore epic worlds inspired by Dragon Ball, train like a true Saiyan, and push your limits to become stronger. ⚔️ Fight NPCs to farm Zennis and Cristals, increase your power level, and unlock new abilities. 💥 Transform into powerful forms, collect exclusive fighters, auras, and pets as you progress. 🏆 Defeat bosses, complete quests, and play with friends — rewards are shared across all game modes! 📱 Available on PC, Mobile, Tablet, and Console! ⭐ Rise, train, and become the ultimate Saiyan warrior!

Last updated by the developer 8 Aug 2026, 15:02 UTC.

71
playing (measured 10 Aug 2026, 14:34 UTC)
646,810
lifetime visits
88%
liked (1,132 👍 / 155 👎)
19,539
favourites (30.2 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3441first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GTC X20 TRAINING
899 R$
Instinct Package
499 R$
Limit Breaker
419 R$
Justice Moveset
400 R$
x2 Damage
389 R$
SSJ5 Mode
325 R$
x2 Gems
325 R$
x2 Health
289 R$
Omega SSJ
285 R$
x2 Mastery Boost
275 R$
VIP
255 R$
Time Breaker
149 R$
Dragon Radar
115 R$
2x Energy Boost
89 R$
x2 Zeni
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

86888714 August 2026 — 86 % liked24 August 2026 — 87 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0488+1
24 Aug 2026, 19:2287+1
14 Aug 2026, 19:2186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.