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[đŸ”„NOW] Life Sentence

[đŸ”„NOW] Life Sentence

A Roblox experience owned by Real Heat Studios.

RoleplayENprisoncombatcrafting

[đŸ”„NOW] Life Sentence is a roleplay experience created on 2023-04-11. It has accumulated 100,100,297 lifetime visits and 241,022 favorites. Currently, 1,680 users are playing. The game holds an 84% like percentage. Players assume roles as inmates or guards within a prison setting featuring interactive elements and crafting mechanics.

Description (written by the developer; not a statement by this register)

đŸ”„EXPLOSIVE UPDATE – NEW MOLOTOV, NEW DRAGON SHOTGUN, NEW RAMBO KNIFE, NEW MILITARY OUTFITS ! Welcome To Life Sentence! Be an inmate and attempt to survive in a prison where every sentence is a "death" sentence. Rub shoulders with up to 35 fellow inmates in a sprawling jail with unique areas, each filled with interactive furniture and props. Maybe if you're smart enough, you might just find a way to escape! 👼 Be a Guard and keep the Prison Secure. 🚹 Be an Inmate and rule the prison against other dangerous inmates. 🔹 Learn and Craft guns and tools to help you survive in prison. 🎼 Available on Desktop, Phones, Tablets, XBOX, & PlayStation 5 📣 Leaving the game in Combat Will cause you to lose respect, private servers do not save stats. [CONTROLS] Drop Item [F/DPad Left] Stomp [E/DPad Down] Carry [G/DPad Up] Reload [R/Button X/Button Square] Run [LeftShift/LeftThumbStick] Camera Lock [Left Control/Button Y/Button Triangle]

Last updated by the developer 24 Oct 2026, 16:51 UTC.

406
playing (measured 26 Oct 2026, 15:50 UTC)
105,645,171
lifetime visits
84%
liked (172,042 👍 / 31,917 👎)
252,251
favourites (2.4 per 1k visits)
11 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1221,5768494065 October 202626 October 2026
500 measurements spanning 21 days, net -301. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 15:50406+5
26 Oct 2026, 14:50401+39
26 Oct 2026, 13:50362-1
26 Oct 2026, 12:50363-18
26 Oct 2026, 11:50381+54
26 Oct 2026, 10:50327+27
26 Oct 2026, 09:50300+8
26 Oct 2026, 08:50292+53
26 Oct 2026, 07:50239+10
26 Oct 2026, 06:50229-33
26 Oct 2026, 05:50262-87
26 Oct 2026, 04:50349-24
26 Oct 2026, 03:50373-81
26 Oct 2026, 02:50454-133
26 Oct 2026, 01:50587-20
26 Oct 2026, 00:50607-174
25 Oct 2026, 23:50781+33
25 Oct 2026, 22:50748-9
25 Oct 2026, 21:50757-10
25 Oct 2026, 20:50767first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

đŸ”„Starter Bundle
1,000 R$
Prison Warden
500 R$
Very Important Player [VIP]
400 R$
SWAT Team
375 R$
X2 Storage
350 R$
Instrument Pack
250 R$
Brass Knuckles
250 R$
[đŸ”„LIMITED] Toy Hammer
249 R$
Custom Radio
225 R$
Animation Pack
200 R$
Outfit Bundle
150 R$
[🎃LIMITED] Pumpkin
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Life Sentence! · welcome19,448,824 · 34.5% win
Sent To Prison · other10,603,146 · 35.4% win
Dumpster Diver · collection2,474,179 · 8.5% win
First Arrest · progression1,966,656 · 6.3% win
Escaped · progression1,026,447 · 3.5% win
Crafted Gun · collection976,980 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8421 August 202626 October 2026
1574 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1574
Measured (UTC)% likedChange
26 Oct 2026, 15:5084no change
26 Oct 2026, 14:5084no change
26 Oct 2026, 13:5084no change
26 Oct 2026, 12:5084no change
26 Oct 2026, 11:5084no change
26 Oct 2026, 10:5084no change
26 Oct 2026, 09:5084no change
26 Oct 2026, 08:5084no change
26 Oct 2026, 07:5084no change
26 Oct 2026, 06:5084no change
26 Oct 2026, 05:5084no change
26 Oct 2026, 04:5084no change
26 Oct 2026, 03:5084no change
26 Oct 2026, 02:5084no change
26 Oct 2026, 01:5084no change
26 Oct 2026, 00:5084no change
25 Oct 2026, 23:5084no change
25 Oct 2026, 22:5084no change
25 Oct 2026, 21:5084no change
25 Oct 2026, 20:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.