Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[❗️UPDATE❗️] Street Life Remastered 🔥

[❗️UPDATE❗️] Street Life Remastered 🔥

A Roblox experience owned by flipsy's games.

RoleplayENhood lifeopen worldcrime

[❗️UPDATE❗️] Street Life Remastered 🔥 is a roleplay experience created on 2024-10-27. It has recorded 179,425,776 lifetime visits and 1,647,575 favorites. Currently, 4,771 players are active. The game holds an 87% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

Welcome to Street Life Remastered – the BEST Hood Game on Roblox! Step into an open world where you control your destiny. Will you rise to power or get lost in the streets? – Rob banks and houses 💰 – Cause chaos and explode cars 💥 – Join the police force and fight crime 🚨 – Join a faction and take over turfs for prizes 🤼 – Hunt for weapons and cash 🔫 – Start a music career at the studio 🎙️ – Train at the gym 💪 – Purchase your own apartment 🏠 – Flex exotic cars 🏎️ – Trade crypto on your phone 📈 – Share your journey on the game’s social media 📱 You get ADMIN in Private Servers you own! Fully compatible on all devices, Street Life Remastered offers an immersive experience like no other. Join now!

Last updated by the developer 26 Oct 2026, 00:50 UTC.

1,678
playing (measured 26 Oct 2026, 05:50 UTC)
179,881,876
lifetime visits
87%
liked (171,377 👍 / 25,494 👎)
1,647,575
favourites (9.2 per 1k visits)
27 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,10619,40510,255.51,6785 October 202626 October 2026
500 measurements spanning 21 days, net +157. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:501,678-306
26 Oct 2026, 04:501,984-347
26 Oct 2026, 03:502,331-653
26 Oct 2026, 02:502,984-459
26 Oct 2026, 01:503,443-538
26 Oct 2026, 00:503,981-87
25 Oct 2026, 23:504,068-125
25 Oct 2026, 22:504,193+60
25 Oct 2026, 21:504,133-365
25 Oct 2026, 20:504,498-1,080
25 Oct 2026, 19:505,578+584
25 Oct 2026, 18:504,994+58
25 Oct 2026, 17:504,936+118
25 Oct 2026, 16:504,818+543
25 Oct 2026, 15:504,275+505
25 Oct 2026, 14:503,770+552
25 Oct 2026, 13:503,218+515
25 Oct 2026, 12:502,703+312
25 Oct 2026, 11:502,391+178
25 Oct 2026, 10:502,213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VampireButton Spawner [LIMITED] [OP]
6,200 R$
Jack-O-Drac Spawner [LIMITED]
4,800 R$
ZR380 [LIMITED]
3,500 R$
ARPDrum Spawner
2,500 R$
HoneyBadger Spawner
2,300 R$
GlockSwitch Spawner
2,000 R$
Armored SUV
2,000 R$
Tec-9 Spawner
1,600 R$
EXTRA PRINTERS (OP)
999 R$
2X ILLEGAL CASH
850 R$
Black Market Access
750 R$
GreenButton Access
650 R$
Ruger Spawner
600 R$
Farmer Plus
600 R$
P90 Access
450 R$
Trunk Storage
450 R$
Garage Plus
350 R$
Secure+
250 R$
Beam Color
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome28,317,938 · 25.8% win
You robbed the bank! · progression935,028 · 0.90% win
Buy your first car! · collection701,317 · 0.70% win
You Reached Level 10! · progression687,770 · 0.80% win
You Opened a Airdrop! · collection643,603 · 0.70% win
You Robbed the Jewelry Store! · progression573,777 · 0.70% win
You Robbed The Yacht! · progression350,350 · 0.70% win
Won a Rare Car! · collection195,018 · 0.30% win
You Bought the Penthouse! · collection164,002 · 0.30% win
You Robbed the Museum! · progression145,290 · 0.80% win
You got 1M! · collection143,877 · 0.40% win
Buy your first boat! · collection138,045 · 0.20% win
You Bought the Mansion! · collection42,908 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 202626 October 2026
1548 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1548
Measured (UTC)% likedChange
26 Oct 2026, 05:5087no change
26 Oct 2026, 04:5087no change
26 Oct 2026, 03:5087no change
26 Oct 2026, 02:5087no change
26 Oct 2026, 01:5087no change
26 Oct 2026, 00:5087no change
25 Oct 2026, 23:5087no change
25 Oct 2026, 22:5087no change
25 Oct 2026, 21:5087no change
25 Oct 2026, 20:5087no change
25 Oct 2026, 19:5087no change
25 Oct 2026, 18:5087no change
25 Oct 2026, 17:5087no change
25 Oct 2026, 16:5087no change
25 Oct 2026, 15:5087no change
25 Oct 2026, 14:5087no change
25 Oct 2026, 13:5087no change
25 Oct 2026, 12:5087no change
25 Oct 2026, 11:5087no change
25 Oct 2026, 10:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.