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Valley Prison

Valley Prison

A Roblox experience owned by Valley Prison.

RoleplayENprison roleplaycops and robbersrealistic simulation

Valley Prison is a roleplay experience created on December 28, 2023. The game currently has 3,397 players and 196,891 favorites. It has accumulated 102,885,846 lifetime visits with a 79% like percentage. The experience features roles including inmates, corrections officers, and police within a prison setting.

Description (written by the developer; not a statement by this register)

Welcome to Valley Prison! A "realistic" prison role-play experience. 🎆 Latest Updates: (4/15/2026) + Added an icon above peoples heads if they cannot chat with you + Patched a few exploits You can play as: - Inmate ; ESCAPE! - Corrections ; PROTECT! - Escapee ; ATTACK! - Civilian ; EXPLORE! - State Police ; ENFORCE! 🔔 Follow the game to receive update notifications. 🎮 Join our Roblox group for more info! 💬 Join our Communications Server for Bans, Reports, etc. Tags: Valley Prison, County Jail Roleplay, County Jail, Prison, Jail, Prison Life, Jailbreak, Prison Roleplay, Roleplay, CJRP, VPRP, Valley, County Jail Roleplay, Prison Life, Redwood Prison, Military, Prisoner, Inmate, Corrections, Guard, REVAMP, Game, Cops and Robbers, Valley Prison Roleplay,

Last updated by the developer 9 Oct 2026, 23:42 UTC.

1
playing (measured 9 Oct 2026, 23:50 UTC)
113,225,472
lifetime visits
76%
liked (84,899 👍 / 26,251 👎)
211,829
favourites (1.9 per 1k visits)
28 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13,1531,57719 September 20269 October 2026
500 measurements spanning 21 days, net -1,596. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
9 Oct 2026, 23:501-3,152
9 Oct 2026, 22:503,153+798
9 Oct 2026, 21:502,355-164
9 Oct 2026, 20:502,519-133
9 Oct 2026, 19:502,652-31
9 Oct 2026, 18:502,683-244
9 Oct 2026, 17:502,927+496
9 Oct 2026, 16:502,431+201
9 Oct 2026, 15:502,230+238
9 Oct 2026, 14:501,992+136
9 Oct 2026, 13:501,856+241
9 Oct 2026, 12:501,615+189
9 Oct 2026, 11:501,426+109
9 Oct 2026, 10:501,317+183
9 Oct 2026, 09:501,134+63
9 Oct 2026, 08:501,071-8
9 Oct 2026, 07:501,079+35
9 Oct 2026, 06:501,044-78
9 Oct 2026, 05:501,122-138
9 Oct 2026, 04:501,260first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server +
400 R$
Sign
101 R$
Radio
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game. · welcome9,525,269 · 23.1% win
Starting to enjoy the game? · welcome3,960,602 · 3.9% win
Escape The Prison · progression3,073,363 · 7.1% win
Getting used to it. · welcome1,128,026 · 0.30% win
Impressive. · other546,794 · 0.10% win
You really did it... · other212,331 · 0.00% win
Welcome to the game. · welcome192,866 · 92.5% win
State Police · other125,239 · 0.00% win
You really did it... · progression74,838 · 0.30% win
Meet the owner. · other5,169 · 0.10% win
Halloween 2025 · other2,973 · 0.00% win
Certified Sheriff · other151 · 0.00% win
Event Victory Mk1 · other105 · 0.00% win
Honored Assistance · other37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767977.521 August 202612 October 2026
1168 measurements spanning 52 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1168
Measured (UTC)% likedChange
12 Oct 2026, 13:2076-2
9 Oct 2026, 23:5078no change
9 Oct 2026, 22:5078no change
9 Oct 2026, 21:5078no change
9 Oct 2026, 20:5078no change
9 Oct 2026, 19:5078no change
9 Oct 2026, 18:5078no change
9 Oct 2026, 17:5078no change
9 Oct 2026, 16:5078no change
9 Oct 2026, 15:5078no change
9 Oct 2026, 14:5078no change
9 Oct 2026, 13:5078no change
9 Oct 2026, 12:5078no change
9 Oct 2026, 11:5078no change
9 Oct 2026, 10:5078no change
9 Oct 2026, 09:5078no change
9 Oct 2026, 08:5078no change
9 Oct 2026, 07:5078no change
9 Oct 2026, 06:5078no change
9 Oct 2026, 05:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.