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House Party Tycoon

House Party Tycoon

A Roblox experience owned by Juicebox prod.

TycoonENmansion buildingcar racingsocial hangout

House Party Tycoon is a tycoon experience created on 2023-05-11. It currently has 58 players and 26,948,498 lifetime visits. The game holds 57,762 favorites and maintains a 92% like percentage. Its description highlights mansion building, car racing, and social hangout features within the party and roleplay genres.

Description (written by the developer; not a statement by this register)

Build a mansion, invite friends or guests, and race cool cars! Grow your house party empire and become famous! 🌟 Join the group for a 5% cash boost 🔥 Premium players get a 10% cash boost! 👍 Like the game for future updates! 🐢 Slow or laggy gameplay? Get a VIP server for free! Tags: party, house, mansion, tycoon, famous, empire, roleplay, city, hangout, cars, racing, driving, RP

Last updated by the developer 16 Jul 2026, 20:02 UTC.

58
playing (measured 10 Aug 2026, 14:50 UTC)
26,948,498
lifetime visits
92%
liked (22,453 👍 / 2,061 👎)
58,122
favourites (2.2 per 1k visits)
11 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5044first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Double Cash
199 R$
Auto Collect Cash
199 R$
Faster Run
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,967,428 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0292no change
23 Aug 2026, 15:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.