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[WEST CITY MAP + BUG FIXES] Z Battlegrounds

[WEST CITY MAP + BUG FIXES] Z Battlegrounds

A Roblox experience owned by Aspecting Studios.

Fighting & PvPENfightinganimebattlegrounds

[WEST CITY MAP + BUG FIXES] Z Battlegrounds is a fighting-pvp experience created on 2023-05-14. The game currently has 42 players online. It has accumulated 289,934,699 lifetime visits and 403,673 favorites. The title holds a 77% like percentage. Features include Potara equipment after 350 kills and cross-platform support.

Description (written by the developer; not a statement by this register)

Potara is equippable from settings once you have 350 kills 💻 Keybinds: Left click - Punch Q - Dash / (ragdolled) Evade G - Ultimate F - Block Double Tap W - run B - Emote Wheel ⭐Currently supporting all platforms

Last updated by the developer 2 Jun 2026, 17:47 UTC.

42
playing (measured 10 Aug 2026, 14:45 UTC)
289,934,699
lifetime visits
77%
liked (211,718 👍 / 64,194 👎)
403,622
favourites (1.4 per 1k visits)
14 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4542first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Hero Mastery
800 R$
Instant Warrior Mastery
600 R$
Instant Scholar Mastery
600 R$
Instant Prince Mastery
600 R$
Private Servers+
400 R$
Potara
299 R$
Early Access
250 R$
VIP
250 R$
Kill Sounds
125 R$
Fusion Dance
125 R$
Ki Aura
100 R$
Cosmetics
100 R$
Extra Emote slot
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FUSION DANCE GIFT · other108,998 · 0.00% win
Potara GIFT · other57,825 · 0.00% win
EARLY ACCESS GIFT · other31,244 · 0.00% win
KI AURA GIFT · other24,317 · 0.00% win
Gained Heroes Mastery · progression16,344 · 0.00% win
PSPLUS GIFT · other15,127 · 0.00% win
COSMETIC GIFT · other12,796 · 0.00% win
Prince Mastery Badge · progression10,307 · 0.00% win
VIP GIFT · other7,036 · 0.00% win
Warrior Mastery · progression4,188 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:3377no change
23 Aug 2026, 12:3077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.