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Cat Infection 2

Cat Infection 2

A Roblox experience owned by noob_reliefed studios.

SurvivalENsurvivalhorrorzombie-like

Cat Infection 2 is a discontinued survival experience created on 2023-06-02. The game records 1,714,203 lifetime visits and 2,794 favorites. It maintains a 66% like percentage. Currently, two users are playing. The description notes the game is Player VS Cats and mentions file corruption in the predecessor.

Description (written by the developer; not a statement by this register)

(DISCONTINUED, I DONT WANT TO SUPPORT THIS GAME) oh come on how long will this game still be alive... CI2 for short. Fight Back Or Lose Yourself. Cat Infection 2 is a Player VS Cats game where you have to stay alive and avoid turning into a cat (cat infection 1's files were corrupted and had to be shutdown) NOTE: this isnt directly related with cat infection by shiba force nor other similar things, and is just by mere coincidence. 2ND NOTE: gamepasses will transfer to another game, some of them work, some of them dont, but theres gonna be a better game and the gamepasses will be transferred there, if you own the gamepasses you'll get them and a prize in the new game so i recommend you buying them

Last updated by the developer 24 Apr 2026, 19:32 UTC.

2
playing (measured 10 Aug 2026, 20:49 UTC)
1,714,203
lifetime visits
66%
liked (908 👍 / 474 👎)
3,613
favourites (2.1 per 1k visits)
2 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(DESC) VIP
150 R$
(Desc) medkit
75 R$
(Desc)random food
75 R$
Teddy bear
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello Hooman · welcome124,604 · 18.5% win
no longer broke · collection1,098 · 0.20% win
Egg hunt · collection290 · 0.00% win
Winner · other161 · 0.00% win
tutorial complete · welcome76 · 0.00% win
Cat infection 2 Halloween · other27 · 0.00% win
placeholder · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:4666no change
13 Oct 2026, 13:3866no change
3 Oct 2026, 13:3766no change
23 Sept 2026, 13:3766no change
13 Sept 2026, 13:3266no change
3 Sept 2026, 13:3066no change
24 Aug 2026, 11:0266no change
14 Aug 2026, 11:0166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.