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Knockout Simulator

Knockout Simulator

A Roblox experience owned by Innerprod.

Fighting & PvPENfightingsimulatorstrength training

Knockout Simulator is a fighting-pvp experience created on 2023-06-06. It has 42,508,028 lifetime visits and 41,325 favorites. Currently, 3 players are active. The title holds a 90% like percentage. The description mentions strength training, punching mechanics, and premium benefits.

Description (written by the developer; not a statement by this register)

👍 LIKE for more updates!👍 Welcome to Knockout Simulator! 💪 Train Your Strength Skills! 🌈 Fight, punch, and slap others to earn wins! 👊 Unlock special punching powers and upgrade them! PREMIUM Players Get +15% Strength! Lagging? Use A FREE VIP Server⭐

Last updated by the developer 8 Jul 2026, 14:54 UTC.

3
playing (measured 10 Aug 2026, 14:22 UTC)
42,508,028
lifetime visits
90%
liked (23,039 👍 / 2,562 👎)
41,339
favourites (1.0 per 1k visits)
6 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Health
199 R$
2x Strength
149 R$
2x Wins
99 R$
Punch 2x Faster
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome19,287,830 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:4690no change
23 Aug 2026, 14:3590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.