[SKILLS] Sword Art: Eternity
A Roblox experience owned by MOTE Games.
RacingENSword Art OnlineDungeon CrawlerFirst Person
[SKILLS] Sword Art: Eternity is a Roblox experience categorized under racing, created on June 11, 2023. The game has accumulated 519,646 lifetime visits and holds 15,779 favorites. It currently maintains a 78% like percentage. Although the description identifies it as a first-person MMORPG, the official genre classification remains racing. The experience is available on PC and Console platforms.
Description (written by the developer; not a statement by this register)
DISCLAIMER: This game is in Early Access. You may encounter bugs, missing features, or balance changes as development continues. Thank you for your patience and support. Welcome to an immersive FIRST PERSON MMORPG inspired by the anime Sword Art Online, currently in an open testing phase. Your primary goal is to reach the top of the floor dungeon where a fearsome foe awaits you, however there is a twist; You can suffer a death penalty upon death. Will you play it safe? Or will you risk everything for greater rewards? --- Platforms: PC, Console --- Tags: Anime, RPG, MMORPG, Boss, JRPG, RNG, Levels, Dungeon Crawler, Magic, Classes
Last updated by the developer 10 Aug 2026, 15:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:34 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:49 | 78 | no change |
| 24 Aug 2026, 20:51 | 78 | no change |
| 14 Aug 2026, 20:51 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.