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Push Up Training Simulator

Push Up Training Simulator

A Roblox experience owned by Sleeper Build.

SimulatorENfitnesssimulatortraining

Push Up Training Simulator is a simulator experience created on June 29, 2023. The game has accumulated 4,585,420 lifetime visits and currently has 39 players online. It holds 10,804 favorites and maintains a 69% like percentage. The experience focuses on exploring maps to uncover and train push up techniques.

Description (written by the developer; not a statement by this register)

Welcome to Push Up Training Simulator where you explore the map to uncover push up techniques and train your body to the fullest. - Tap to equip your training tool or press "1" then click anywhere to start training - Click or tap the white box to choose stronger push up techniques to perform - Search for your next push up techniques using "[ Rank ]" to see their requirements : Discover new push up techniques around the map : Get stronger to learn new push up forms : Achieve higher strength and obtain stronger ranks : Push up to become better and stronger : Compete other players and become the strongest Start your journey now and master the push ups!

Last updated by the developer 5 Apr 2026, 18:44 UTC.

39
playing (measured 10 Aug 2026, 19:38 UTC)
4,585,420
lifetime visits
69%
liked (3,316 👍 / 1,464 👎)
10,929
favourites (2.4 per 1k visits)
29 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3824first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Train Pass
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Push Up Training Simulator! · welcome2,259,198 · 63.9% win
You ranked up to Newcomer! · progression625,141 · 15.1% win
You ranked up to Amateur! · progression157,946 · 8.9% win
You ranked up to Intermediate! · progression35,313 · 5.4% win
You ranked up to Experienced! · progression17,707 · 3.9% win
You ranked up to Skilled! · progression11,829 · 3.5% win
You ranked up to Professional! · progression6,850 · 1.9% win
You ranked up to Master! · progression4,257 · 0.80% win
You ranked up to Ultimate! · progression2,089 · 0.40% win
You ranked up to Extreme! · progression676 · 0.40% win
One of The Top · other334 · 0.00% win
You ranked up to Supreme! · progression83 · 0.00% win
You ranked up to Unmatched! · progression15 · 0.00% win
You ranked up to Ace! · progression14 · 0.00% win
You ranked up to Peerless! · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:2069no change
24 Aug 2026, 02:1969no change
14 Aug 2026, 02:1969first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.